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BotRS123

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Everything posted by BotRS123

  1. BotRS123 replied to Tom1's topic in Archive
    Nothing can be done unless the admins decide to take responsibility.
  2. BotRS123 replied to Tom1's topic in Archive
    That really sucks. I hope OSBot is not compromised in any other way.
  3. I surf the web, plays games, go to sleep, or just watch TV.
  4. These are some really nice paint. I may need one from you.
  5. BotRS123 replied to Zach's topic in Releases
    Didn't even see get to use/see 1.7.3 and now it is 1.7.4 Thanks for the updates.
  6. He was selling scripts and selling scripts are not allowed.
  7. Hello and welcome to OSB.
  8. You are required to have a certain amount of post before you can. It is to lower scam rates.
  9. VIP should offer more imo, but VIP price is not overpriced compared to a certain script.
  10. Here is my onLoop(): public int onLoop() throws InterruptedException { switch(this.state) { case HOP_WORLD: hopWorld(); break; case SEARCH: search(); break; case FOUND: logout(); break; } return random(400,600); } Script always start out with SEARCH. Here is search(): private void search() throws InterruptedException { if(client.getMyPlayer().isVisible()) { log("PLAYER IS VISIBLE!"); //Prints ITEM ON FLOOR AND WORLD } else { log("PLAYER IS NOT VISIBLE!"); } } So here are the console outputs: Second time it happened: My question, is why is the onLoop() skipped sometimes?
  11. If that is the case, it is expected. Still a bit weird imo.
  12. When you trade items for RSGP, don't you guys go at the same time?
  13. That's pretty weird, but that is expected from a guy who is watching out for his sister. Man up and accept the molesting!
  14. Any chance you can format this to something more readable to my eyes instead a big block of text?
  15. I tried using sleep, but it still gives me inconsistent results. If it clicks the welcome screen fast enough, it will only go through the onLoop once. If it doesn't click fast enough, it will start the onLoop and when it is clicked, it will reset it. Sometimes, it is done running the onLoop after the welcome screen is clicked. World hopping is a pain. This only poses a problem when I am world hopping. 2. I hope it provides accurate items on ground when it is on the welcome screen.
  16. BotRS123 replied to Lee's topic in Archive
    Did yews drop that much?
  17. When logging in, you have 4 stages: login screen, transfering profile, welcome screen, and actual in-game. 1. Does onLoop start as soon as it is on the welcome screen? I noticed it does, and when it gets to in-game, it resets the onLoop assuming it doesn't finish first. 2. When we search for the closestGroundItem(), is it able to acquire the information when it is on the welcome screen?
  18. BotRS123 replied to Occazn's topic in Archive
    Let me enter this again. I wonder if I will even win with so many people posting.
  19. The API here is not bad from my experience. As always, it can be better.
  20. There is a quest requirement to attack experiments, I believe.
  21. BotRS123 replied to Laz's topic in Releases
    Oh, okay. That is good to hear.
  22. BotRS123 replied to Laz's topic in Releases
    Glad to see things updated. What was wrong with closesGroundItem()?
  23. BotRS123 replied to Rare's topic in Spam/Off Topic
    Wow, that is quite a lot.
  24. I used it quit often myself.
  25. BotRS123 replied to Aza's topic in Spam/Off Topic
    I won't get neither. They both seem to suck in terms of how much improvements they should have.

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