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Everything posted by FrostBug
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Yeah, starting one for you now. Discord is FrostBug#2050
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Sounds like the behavior when it can't find any enemies (going to the center). If there were enemies, or perhaps it was showing enemies on the GUI minimap/simulations, it could be a client bug leaving a dead NPC loaded in memory. I would recommend restarting the client if any of this is the case. No trials for this script, sorry.
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Gotte unregister the ring from equipment setups. Check troubleshooting section in the OP. Yes. Sure
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No trials for this, sorry. Sorry for the loss. It's a good suggestion, I'll have it on the TODO for next version.
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What have you set the minimum casts value to in the script setup? I'd recommend setting it around 200-300
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The quest req is Priest in Peril only now It relies on external market-price services, which sadly have pretty inconsistent uptime. I'd say it works about 80% of the time, though. I will switch if I find a more reliable provider.
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I can try to have a look thru Discord if you want. Can find my Discord ID on my profile. Have you tried disabling breaks in the script setup? Shoud've been fixed, but I've seen similar issues caused by the break manager previously.
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Correct, it is a one-time purchase To follow up on the issue with breaks, it may be fixed on the next SDN update, following a recommended rebuild after some changes to break-manager related functions in the osbot client.
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Thanks, I'll see what I can find related to breaks. Suspecting it might've been related to a change in the client though
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Sending the file(s) directly (PM or Discord) would be preferable. Okay, thanks. It sounds like I should start investigating with the breaks then. In the meantime, you could try to use "Configure" instead of quick-start, and disable the breaks here. Just to verify if this is indeed the cause.
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Thanks for reporting. A few questions to help narrow down the issue: 1. Can you send me the full log file(s) for the failed runs? Should be able to find them in the OSBot install directory under Data\FrostCaves\Logs 2. Does this always occur right after a break? From what I can see above, it happened right after a break in this instance.
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Yes, do you want one now?
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Should work fine with those stats While I do think it would add value to add ammo switches, I also think it would be a bit more complex than you would immediately think. Supporting different actions depending on weapon type. Eg. for blowpipe check the current ammo and compare against other ammos in inv, comparing to a tier list. And have different ammo tier lists for all different weapon types.. I will look into how it can be done in a simple way, since I don't want to add many configurable options - and weapon currently is auto detected on start, so it is not known at configuration-time. The prayer select is an easy value-add, so I will put it high on the TODO list for next version. Thanks for the suggestions!
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Have a look in the client log, it should say why it logged out. Also check out troubleshooting section in the OP. The idea is that the prayer would have been drained anyway, so may as well avoid a hit or two, as you stated. Per request however, an option was added later, a checkbox selectable in UI labelled "Use protect from melee for tunnel traversal", that can be disabled to prevent this behaviour. The option to teleport from the tunnels can be used either with 83 magic and the spell, or with teleport tablets of the same spell - this has no requirement. Unfortunately not. It only recharges equipment that can be recharged from a bank.
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I have not personally attempted it with a ranged level this low, but if attempting with 50 ranged, I would probably go with a magic shortbow. Given that the account is 75 defense, with proper equipment I think it should be doable. Perhaps Void range set with defensive items in remaining slots.
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The duel ring issue is explained in the OP, but the short fix is to remove the ring from equipment setups, as its considered a teleport item. I'll look into the minigame teleport issue, but for now try and see if using fixed mode solves the problem. EDIT: Found and fixed the minigame teleport issue, it should be live and working sometime tomorrow when the SDN is updated. I will add eating threshold for the TODO list for next update. If I may ask though, for what reason do you want this? Is it for creating more diverse profiles, or did you experience some issue? I always prefer to have less configuration options, so if you had some issue, I'd prefer to adjust the dynamic calculation of the eating threshold. Still not too keen on adding equipment repairing though, but will take it into consideration.
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I've never tried messing around with the hardware mouse, so I can't say much about it. But I will try to test with that in the future, and report any bugs I find to the devs. Thanks for reporting it Sorry, this feature has been disabled as it appeared to increase the ban rate.
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There are some guidelines in the OP: Defence level + Ranged level >= 125 40+ defence 50+ ranged 43+ prayer
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You can buy it from the store, using the link from the top navigation bar, or follow the direct link from the first post in this thread. To purchase with GP, you can use the Membership section of the marketplace to buy osbot store credit for OSRS GP. Price will depend on the seller.
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You can use holy wrench by putting it in your inventory and starting the script inside the caves. Beware though, script will not auto configure hotkeys or audio when started in caves, so be sure that these are already configured. As it is now you can use mirror up until wave 62, where it will automatically log out. From there you can start the script back up in injection mode for the jad kill. I don't expect full mirror support soon, as the mirror client does not support the audio hooks.
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Hi - do you have a spade, and if so, do you also have all the necessary hotkeys configured? Please see the troubleshooting section for common setup issues; if that doesn't help, feel free to DM me on Discord for assistance.
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If you are using Saradomin brews, you must also use Super restore potions. Saradomin brews lower all of your combat stats, which Super restore potions heal back up along with prayer. It should not be possible to select regular prayer potions with saradomin brews, so I will look into that bug.
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Please post more information if you can. It is normal for it to drink prayer/restore potions when prayer drops below some threshold. What food/potion types are you using, what prayer level does it drink at, what's in the client log at the time? Did you start script at bank or inside the caves?