Version 2.22
- Fixed memorial misclicking (entrance to cave)
- Now deselects items if accidently selects (while potting/dropping)
- No longer runs to other areas randomly when banking/hopping
- Added random events
Update should be live within a few hours
if (getInventory().isItemSelected()) {
npc.interact("use");
} else {
getInventory().interact("Use", "item name");
}
Excuse the horrible code format and overall code, this is just the idea ;)