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Czar

Global Moderator
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Everything posted by Czar

  1. Sorry about lunar spells, one more update and it will be fine again, version 0.23 will have the updated lunar spells
  2. Fixed draynor, it will be live within the next few hours, apologies guys! edit: in the meantime, if you want to chop draynor willows, do as follows: Also, the next version will feature ranging guild magic trees, duel arena magic trees and sorcerer's tower magic trees As for the spinner/flaxer, I have sent a request for that script, it will be here within a few days at most (max 3)
  3. If you get banned, bot smarter. Scripts can only do so much to prevent bans, the rest is on you. Botting is against the rules, and you can get banned for it, that's it. Mod weath is back with his new assistant to catch bots, so there's really no surprise here. EDIT: Yesterday there even was a bot busting live stream, which kind of makes sense now
  4. Will extend it, no worries ;) just tell me how it goes
  5. sorry to hear that, looks like mod weath is back to bust bots i recommend botting in non-uk work hours so that it's less easier to manually detect bots, and try to avoid player reports as much as possible (talk every once in a while etc, join clan chat, ask questions etc)
  6. 2 day ban = manual jmod ban, you must've got sniped by a jmod next time just speak every once in a while to avoid looking like a bot yep, it does automatically update, glad to hear it's working good ;)
  7. hello it's time to make these dynamic siggies everybody is talking about, so here it is, i just used some basic blending options, luckily my sweg saved me (and not my non existant ps skills ) its missing alot of stuff, I was going to add a transparent box or something near the numbers so that it stands out more r8/h8 m9
  8. Fixed, will be live in version 0.39 I also added a few fail-safes to world hopping, so that it never hops while in combat
  9. Version 0.22 - Removed spell destinations for bake pie, superheat, superglass, humidify and other lunar spells - No longer gets stuck when casting lunar spells - Hunter kit opening (BETA) please babysit this feature update will be live within a few hours ;)
  10. Will fix asap, and I will perhaps add an option for preferred bank, so you can choose which bank EDIT: Version 0.12 - Fixed mining with screen rocks (doesn't click them when empty anymore) - Improved some banking locations update will be live within a few hours ;) enjoy!
  11. Which mining option did you select, choose from list or choose from screen? The list provides options for location/ore type and screen provides you with the chance to click the ores on the screen to select the rocks, just click start script and it will open up the window
  12. show me the console log, impressive 9 hours btw
  13. it should be and it will be soon, i will remind sdn manger to update scripts
  14. wait until version 0.3 is live and you will never have a problem, trust me i made it extremely stable
  15. Will investigate and fix asap
  16. Pushed again, update will be live soon hopefully
  17. Version 0.3 - No longer avoids banking when defence is above 40 - Fixed object handling, now uses memorial and ladders correctly - World hopping copied from my other scripts, now works - Added magic shortbow(i) to specials list, hopefully it's magic shortbow(i) and not magic shortbow (i) update will be live within a few hours EDIT: pathfinding has been incredibly improved, now loads all walkable and unwalkable tiles and uses A* to find the quickest path and traverses the generated path randomly
  18. Good idea, my previous idea was to keep it low for trees that are far away, and higher for the trees that are closer, that way it will try to get most trees in the camera's view
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