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Czar

Global Moderator
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Everything posted by Czar

  1. Which bolts are you using, I will add them, so far I have added all metal bolts and arrows etc. Also make sure to have them equipped when starting the bot it will help the bot identify your ammo. As for the walking, I added a nice update for that, apologies all, it should be better in this version As for trial, activated, good luck 24 hours
  2. Czar

    CzarRangingGuild

    Unlucky mate, botting is against rules don't forget :P You should've bought this script at around christmas, there were no jmods monitoring bots whatsoever, so you could bot 24/7 without consequences Now the jmods are back and looks like they caught you here is the best way to avoid bans:
  3. Czar

    Perfect Thiever AIO

    No worries, any console logs? I have posted a quick update so it should be better after this update, if it ever goes wrong As for east wall, should I increase it to 24 tiles or something? These pker's are truly annoying lmfao
  4. The script is updated automatically, although I just changed the version number to suit the latest version As for trials, done @indikee that post was from feb 2015 -.- :P
  5. @bead - fixed, I added a distance check of 16 tiles, hopefully that is enough. It will not attempt to chop any trees which are more than 16 tiles away. Also remember to set mouse zoom to the most far away distance, for extra stability thanks all, i have activated 24 hour trials too, good luck
  6. Pure essence will be added in the next update asap, apologies D: As for walking, I have added another update for it, this time I am calculating a path from the destination -> starting point and reversing it, for faster + more accurate results As for m1d1, should I add banking if inventory is full of gems? Or what should I make the bot do about the gems? As for memory, if you use banking it will use slightly more memory because the world map is loaded (~50mb of extra memory) and over time it increases. OSBot recently made a webwalking system though, which I will use to reduce some memory usage @moosman fixed, it should be live in next update (version 0.36)
  7. Breaks are handled by the client, so scripters can't control breaks , although I doubt it's a problem man, you don't really need breaks with bank-related scripts such as magic and fletching, it's automatically low ban rate anyway :P But anyhow, I will let a client developer know about breaks As for trial, done, good luck , 24 hour trial ! Also, good news everyone, I am adding air orbs to this script, since I have been getting some nice mage levels from enchanting rings and alching, and now I reached 80 mage for stun alch, so I saw that air orbs are good money + average mage xp and decided to add it to this bot
  8. It recognizes rockfalls 100% , but if you are using mirror mode you need to decrease the reaction so it can detect them faster ;) As for normal osbot client (without mirror mode) it works beautifully. With mirror mode you just need to make the reaction time faster (hit SHIFT + F4) and it will work better @Danzy I can add support for multiple trips, that's a good suggestion for this bot
  9. Hmm are you using mirror mode? That looks like a mirror bug, I have posted a bug report on it, the only known fix is to restart client, it should solve it immediately EDIT: Completely my fault, choose a premium script of mine for free, I will activate it ASAP. (this is because I have posted an update and completely forgot about banking) Anyhow, I have posted another update which fixes banking, but since it took 2 updates, I will give you a free script for inconvenience
  10. That has been fixed, version 0.05 of the bot, restart the script and enjoy What a legendary progress report lmao, please post more progress reports ! Here is a preview of minotaurs improved:
  11. Mirror client version 2.0 Console output / terminal output none Crash report if a crash occurred none Script that you ran any script with canReach Hooks that failed none JVM/Browser bit version (32 / 64) So canReach is showing true, when it's not reachable, I entity hovered everything and it showed all the objects in place (all the objects are fine) it's just outputting the wrong reach The worst part is, it's completely random, the only way I could reproduce this bug was after a few trips of combat or something just putting this bug on record/track/watch, just so it can be checked out
  12. The best way is to cut whatever you can at your level, so if you bot it all, and don't mind waiting a bit, I would recommend: 1-40 arrow shafts, (replace this with normal short/longbows if you want to speed it up), this is just for profit purpose 40-50 willow longs 50-55 maple shorts 55-70 maple longs 70-99 yew longs or 70-85 yew longs 85-99 mage longs (if you are rich)
  13. Done, refresh scripts and enjoy Tabs have now been enabled once again, good luck (version 0.76)
  14. Czar

    Perfect Thiever AIO

    Is there another lure going on ? Anyhow I will check guard dogs issue ASAP. @Appie that is the anti-lure system kicking in, I will add a filter for it so it knows if it's actually near an exit :P Atm it's 18 tiles away from an exit
  15. Alright, don't forget if there is ever any lag, close the developer console it will be faster
  16. I will add tar making right now actually, thanks for suggestion This will be the first herblore script on osbot with tar making ;)
  17. Just hit CTRL + refresh scripts button, simple
  18. Just posted a quick update, should be live within an hour or so, version 0.40, good luck all EDIT: Make sure to use the latest mirror mode client, because I have not made changes prior to this update regarding any movement code that's if you are using mirror mode ^ EDIT2: Works like a charm, going for coal and gem bags on my new account the journey begins from 36-80 mining
  19. No worries, the update must have just registered, and is now live, since I posted a new one regarding tree visibility + traversing to invisible trees good luck all
  20. Hmm, where isn't it opening doors, for me I selected west mode, and started the script in the center of the area (with the west door closed) and the bot opened the door and started fighting west, although you just reminded me, should I add a feature to close the door after it enters the area? Btw it only uses the doors if you are in east or west mode, in center mode it will just fight anything in the center (and not in west/east) But try the new fight all update, it's incredibly higher xp/hr and does everything basically Anyhow, the option for fighting all npcs has been added, it is live in version 0.10 of the bot, good luck ! EDIT: Okay so I see what you mean, it now opens doors even if it's in the west room and tries to go to the east room
  21. Version 0.05 - Traversal system is now back to normal - World hopping now excludes the bot's player - Catablepons are now filtered - Added an update for looting these are all nice improvements to the current code, I tested portals and non-portals it worked 100% flawlessly, I had to change how varrock tabs worked though, and now they are all good
  22. No worries, for those of you who have received this premium script for free, I have now activated the auths using '0' as input, so it will not expire whatsoever ! Don't forget, if you own 2 or more czarbots, I am giving free premium scripts (i activate them from the scripter control panel for free) just make sure to show proof that you own the bots note: if you purchase this script it will never disappear, it only happened because this bot was activated manually from control panel due to a czarscripts deal
  23. Done, refresh scripts and enjoy, thanks for choosing czarscripts !
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