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OSBot :: 2007 OSRS Botting

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Lemons

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Everything posted by Lemons

  1. OBS (Open Broadcaster Software) is good for recording most things. This is mainly for longer recording sessions with games/the whole desktop, but can be quite versatile and supports plugins. Jing is also another free option, offered by the creators of Camtasia (TechSmith). It will automatically upload the recording, requires an account, and has some restrictions iirc (recording length/etc).
  2. Sorry, main. is what I use in my scripts as I don't bunch it all in one class, updated the post. Check out the Dialouges API docs like josedpay said, it has most of the functionality you need. Else, take a look at the Interfaces API docs, it has more of what you were expecting.
  3. Easier way: if (dialogues.isPendingContinuation()) { dialogues.clickContinue(); }
  4. Can you build it yourself? http://uk.pcpartpicker.com/p/frhDTW For the best option, its about 250€ cheaper according to the site, shipping/etc may differ. Only thing I do not see in any of these builds is a SSD, which is going to improve your computer for general use better than just a great GPU/CPU will (not saying those aren't great haves ). I would tack on a SSD with the cash you save from building it yourself.
  5. It ends the next time I call interact, it just moves to a different part of the object. For me the whole issue seems to be the point isn't "on" (looks like it is though) the tree, so there are no actions. I'm not sure if Botre has the same issue but they seem to be related to getting points near the edge of an object.
  6. It's just right of the tree that is highlighted. I've had a similar issue where it is on the tree, but no actions for the tree appears so it just sits there for a moment.
  7. I have also noticed this issue, using depositAllExcept() when none of the exceptions are in the inventory generally involves it spam clicking the deposit button 4-8 extra times in a fraction of a second.
  8. First off an introduction. My name is DudeAmI to most, Lemons to a few. I have been working on OSRS bots for a while (since ~2006), and hung around other communities that have risen and fallen. I am now ready to invest my time over here, and to start it off I will release my fully-functioning web walker! A brief disclaimer: This software is in beta testing and is in no way considered "stable". It works in most tested circumstances, and will work for most things, but a few spots/bugs will crop up. Please report these to me ASAP so I can fix them! Ditto for missing areas. Source code located over at github: https://github.com/Lem0ns/Walker Most of the API is documented there, should be enough to get started using it. I included a couple examples to show how the code works. Main world coverage: Note that this will most likely be redone. While the current point set works, it is very bulky for its actual use. If you need anywhere added let me know, it takes very little time to add spots (I'm just lazy ). Object handling The walker will automatically handle most objects in its path, including Doors, Gates, Ladders, Stairs, and Trapdoors. If you need other objects added, let me know! Walker The sources also include a walker, which I will publish to the SDN as soon as my Git+SDN Requests go through. Let me know what you think! Any contributions/critique to the code are welcomed, as nothing is perfect. Any questions feel free to ask.

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