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Eagle Scripts

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Everything posted by Eagle Scripts

  1. Sure thing. Trial granted Yeah this is meant to happen as the bot needs to work in situations with lag and latency. The script will never do the building as fast as a human would do it, as there's a lot of things it should bear in mind.
  2. Thanks for the kind words. As for missing plants; it's simply a lack of data that I haven't been able to grab due to not having many accounts & time available. If you could send me a PM with all the plants that you'd like me to add, as well as accounts I can use to grab the required data, I can look into adding some, if not most of them. Please also do the above for TraversingMethods that you'd like to see added, e.g. amulet of glory. Beware; the TraversingMethods will only use items in the inventory so bear in mind that an amulet of glory will be used from the inventory rather than the equipment, as I would have to change quite some stuff in the script to make equipment interactions work, which I am currently not planning on doing. As for tree runs; this update is actually in the making, it's bound to be added at one point but I do not give any ETA for this update as it's quite a big one (even though you might not say so). Since it's a new feature rather than a bug it has a lower priority within my agenda, hence me not being able to work on it very often. As for your timer changing request, I'm declining this request as efficiency is more important than a bot being 'botlike'. The 'banrate' will not drastically (if even) change by changing the timer system whereas the script's efficiency will drastically worsen. As for your request regarding herbs; I'm also declining this request as of yet.
  3. This seems like a build error that is not script related. Do you happen to also receive this error with other scripts? It's trying to use the webwalker but it can't find it, even though it should be available in the client. Did you try to restart the client to see if this fixed the issue you're having? Maybe a restart magically fixes the fact that it can't find the webwalker. As for the watering can issue; is there any chance you could show me the status that it displayed, as well as the logger? The watering can filling also uses webwalking so I can imagine it being the same error. I've been aware of this issue and I've fixed it in v1.073, which has been pushed yesterday. Please retry whenever V1.073 has been accepted by the devs as this issue should be patched in the new version.
  4. Please follow the startup instructions in the OT, also make sure to use fixed mode.
  5. Trial granted. It does not buy items from the Grand Exchange.
  6. Do you have an account I could use for data grabbing?
  7. V1.073 Has Been Pushed- Fixed Patch Traversing - WebWalking Teleport Overriding Removed
  8. Gz on release! For the people who'd like to know; I've checked the source and it's clean. @Spider Scripts Try sticking to Java conventions though. Your method namings are going places e.g. public void walktologs() { public boolean PrayerFull() { You should use camel casing. walkToLogs & prayerFull. Just something I noticed .
  9. Why do you have a class in a class? Try moving it out of the ChocolateCrusher class.
  10. Lovely! I've sent you a PM.
  11. V1.072 Has Been Pushed - Fixed Supplying Of Watering Cans
  12. Glad you're liking it! If the ardougne cape teleport can be used from the inventory itself, I could add both the cape + explorers ring teleports in there (as long as you could supply me with an account ). As for the teleporting via runes; I currently won't be able to quickly add that in, therefore I will have to say no to that specific request for now -- sorry!
  13. This should work but a bug has been reported regarding entering the Pyramid. If you could lend me any account that simply has access to the pyramid, I can fix it as I'm expecting it to be a data issue rather than an actual bug.
  14. These look sexy, try contacting him perhaps, @heyasdh .
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