Seems to be a problem with the fighting side of this at the moment. It will stand in the same place searching around for a monster, even when there are many on the screen it could be attacking. Portals also don't seem to be attacked after the first one has gone down.
[INFO][Bot #1][07/28 03:03:20 PM]: Main loop error: java.lang.ClassCastException: client.cW cannot be cast to org.osbot.rs07.accessor.XHitBarNode
at org.osbot.rs07.api.model.Character.IiIiiiiIIIIi(pi:44)
at org.osbot.rs07.api.model.Character.getHealthPercent(pi:573)
at b.a.nUl.j(bo:2017)
at org.osbot.rs07.api.filter.FilterAPI.filter(qe:15)
at org.osbot.rs07.api.EntityAPI.closest(sl:127)
at org.osbot.rs07.api.EntityAPI.closest(sl:232)
at b.a.nUl.mA(bo:2017)
at b.a.nUl.onLoop(bo:469)
at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(mf:217)
at java.lang.Thread.run(Thread.java:748)
using mirrored mode.