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Perfect Agility AIO
Can I have a free trial please?
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Khal AIO Agility
Oof it's been awhile. Well from what I remember, the script was fantastic!
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Khal AIO Agility
Can I have a free trial as well
- Stealth NMZ
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👑 Perfect Czar Free Trials & Demos 👑 MOST POPULAR 👑 HIGHEST QUALITY 👑 MOST TOTAL USERS 👑 LOWEST BAN-RATES 👑 24/7 SUPPORT 👑 SINCE 2015 👑 MANY SKILLS 👑 MOST VIEWS 👑 MOST REPLIES 👑
Perfect NMZ trial plox Edit: You don't have an NMZ script lol
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👑 Perfect Czar Free Trials & Demos 👑 MOST POPULAR 👑 HIGHEST QUALITY 👑 MOST TOTAL USERS 👑 LOWEST BAN-RATES 👑 24/7 SUPPORT 👑 SINCE 2015 👑 MANY SKILLS 👑 MOST VIEWS 👑 MOST REPLIES 👑
Can I try Perfect Agility please?
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Khal AIO Agility
Can i have a trial on the agility script?
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Stealth Builder
Hi there, can I have a trial please?
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Stealth NMZ
Hi there, can I have a trial please?
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Khal Pest Control
Can I have a trial por favor?
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Khal Mort Myre Fungus
Loving it thus far!
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Khal Mort Myre Fungus
Can I pass parameters through the command line? If so, do you mind giving an example?
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Khal Mort Myre Fungus
Khaleesi, my queen, may I have a trial?
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Getting nearby objects
Ooo thank you very much! Now I understand inheritance much better. I didn't see the closest() method because I was only looking at the methods that were specific to each class, though all of these classes (grounditem, npc etc.) are subclasses of the Entity class. Can you clarify what you mean by having to pass the Script object? Currently I am working on my first script and I have only one class file. I assume you mean something about having separate class files. Would the Script object be passed into the constructor? So something like druidKiller(Script sA)?
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Getting nearby objects
Which methods do I utlize to create instances of GroundItems/other entities? I am trying to create an object for a bank-booth, an attackable NPC and an item on the ground. In OSbot 1 these methods look like: GroundItem herb = SomeClass.closestGroundItemForName("Herb") NPC druid = SomeClass.closestAttackableNPCForName("Chaos druid") etc. I look forward to your guys' help, in the mean time I'm going to dive back in to the API docs to see if I can find an answer