-
Posts
196 -
Joined
-
Last visited
-
Feedback
0%
Everything posted by Joubot
-
Can you identify whether or not a player is in your clan or friends list
Joubot replied to Joubot's topic in Scripting Help
Unfamiliar with that, but I’ll look into it. Thanks -
Can you identify whether or not a player is in your clan or friends list
Joubot replied to Joubot's topic in Scripting Help
I’m going to have multiple squads of bots running this, if I can avoid having to make a separate script for each squad that would be nice -
Can you identify whether or not a player is in your clan or friends list
Joubot replied to Joubot's topic in Scripting Help
Didn’t know that was a thing lol (bit of a noob) Ill test that one out when I’m back home, thanks! -
Can you identify whether or not a player is in your clan or friends list
Joubot replied to Joubot's topic in Scripting Help
Took a look at the api didn’t notice anything. Was hoping someone might be able to point out something I was missing lol -
Need help getting item count from inventory on start
Joubot replied to Joubot's topic in Scripting Help
I'll have to try again. Was burnt out this morning and may have messed up some maths lol Going to try to get the onStart method working again, but if that doesn't work out this is probably a good work around. -
I'm trying to set a variable on start from my inventory but it sets it to 0. I'm assuming because it's triggering before the character is actually loaded in. How can I go about this?
-
I've had this account since I started Runescape 2 almost 20 years ago. It's never been botted on. Few quests short of being able to wear quest cape again. Rocky, Squirrel, Golem, KBD pets Full black graceful as well as some mixed white and cyan Crystal armor and corrupt Bowfa Full GotR robes and Colossal pouch Vork Slayer Helm Only 2 achievement Diary tasks left to complete Kill the Thermonuclear Smoke devil (93 slayer) Kill a Hydra in the Karuulm Slayer Dungeon (95 slayer)
-
You could set areas before and after each door. if in the area before the door, click on the door. if in the area after the door run to the next area before the next door. before that have it check if in dialogue and if so start a function to handle dialogue. if not in dialogue do the moving around. This is a sample from my HandleDialogue function I made for a quest script. public int onLoop() throws InterruptedException { if (getDialogues().inDialogue()) { HandleDialogue(); } else { //move from area to area and click doors } return 602; } void HandleDialogue() throws InterruptedException { if (getDialogues().isPendingContinuation()) { if (getDialogues().clickContinue()) {sleep(random(200,600));} } else if (getDialogues().isPendingOption()) { if (getDialogues().selectOption("Yes.")) {sleep(random(400,3500));} else if (getDialogues().selectOption("I wanted to use your anvils.")) {sleep(random(400,3500));} else if (getDialogues().selectOption("No, he doesn't look fat")) {sleep(random(400,3500));} else if (getDialogues().selectOption("Do you want me to pick an armour colour for you?")) {sleep(random(400,3500));} else if (getDialogues().selectOption("What about a different colour?")) {sleep(random(400,3500));} else if (getDialogues().selectOption("I have some orange armour here.")) {sleep(random(400,3500));} } } Not sure whats going on with the spacing up there lol
-
Is the download link simply not doing anything? https://osbot.org/mvc/get
-
It's a lot of trial and error. Learning to do at least basic javascript and writing your own scripts is in your best interest. The less contact the account comes in with other players, the better it will do.
-
I just looked through the rules I didn't see anything about selling accounts. Can you point me to he rule, as I am actually interested in making accounts to sell and want to make sure I'm not breaking any rules.
-
Is there something wrong with getQuests().isComplete()?
Joubot replied to Joubot's topic in Scripting Help
Thanks. I managed to find all the ones I needed aside from Dorics in the forums. A couple people started putting them together but it doesn't look like it was completed. I may collect them all myself and get them in 1 post since I'm sort of working on that anyway, The configs worked, script runs smooth now -
Is there something wrong with getQuests().isComplete()?
Joubot replied to Joubot's topic in Scripting Help
I wrote it up, just getting a few combat levels on a set of accounts to test it. I saw my last set through with the broken script by restarting each one manually between quests lol -
I've had it happen with new proxies. I got a chunk of IPs and there was 1 in the list that was flagging whatever account logged in or was created on it. I believe it happens if IP is changed around for a period between account creation and tutorial island. I could be wrong on that one, I just kind of made it practice to set my IP to that accounts IP when I'm making accounts.
-
Is there something wrong with getQuests().isComplete()?
Joubot replied to Joubot's topic in Scripting Help
It's kind of weird. That "Final Stretch" involves like 5 quests, it does steps in an efficient order instead of just doing the quest and moving to the next one. But if I finish Imp Catcher or Cooks Assistant or something, Witches Potion starts returning false and the whole section just stops doing its thing. I had this working great a couple weeks ago I wonder what changed. Oh well, I'll figure out those configs and rewrite it lol -
Is there something wrong with getQuests().isComplete()?
Joubot replied to Joubot's topic in Scripting Help
This is the basic loop I'm using. I have logs put in place for troubleshooting but when it locks up the only log that gets put out is my 'start' log public int onLoop() throws InterruptedException { if(!myPlayer().isMoving() || !myPlayer().isAnimating()) { getTabs().open(Tab.INVENTORY); log("start"); if (PreparedToQuest) { if (getDialogues().inDialogue()) { log("Handling dialogue"); HandleDialogue(); } else if (getQuests().isComplete(Quests.Quest.RUNE_MYSTERIES)) { log("Wrapping it up"); Step06WrapItUp(); } else if (getQuests().isComplete(Quests.Quest.WITCHS_POTION)) { log("doing Final Stretch"); Step05FinalStretch(); } else if (getQuests().isComplete(Quests.Quest.GOBLIN_DIPLOMACY)) { log("doing Witches Potion"); Step04Witch(); } else if (getQuests().isComplete(Quests.Quest.DORICS_QUEST)) { log("doing Goblin Diplomacy"); Step03Goblin(); } else if (!getQuests().isComplete(Quests.Quest.DORICS_QUEST) && inventory.contains("Iron ore")) { log("doing Dorics Quest"); Step02Doric(); } } else { log("preparing"); Step01Prepare(); } } else { log("flag 1"); } return 602; -
It's like it wants to work sometimes and sometimes it just doesn't. I made a script that handles a few f2p quests for me but it randomly locks up in different areas on different accounts. If it gets locked up and I close the client and let the bot manager open it back up it begins to work again. Just wondering if its something with these functions or something that's broken in my code itself? Edit. It seems to be locking up on completion of quests.
-
The margin is high but the lower trade volume is something to consider when sizing up how many accounts to put doing this.
-
I've had shop buying scripts act funny after closing the shop and trying to hop but opening the shop back up before selecting a world I added a boolean 'NeedsToHop' Start script with it as false. When the shop is out of stock flip it to true, and back to false when the player hops worlds. Just have the script check if needs to hop if false and if so do what it does, if true hop
-
Can someone help with PC specs? Would appreciate
Joubot replied to Springett321's topic in Community Discussion
I got a Dell PowerEdge R820 with 48 cores. I got it refurbished off Ebay for about 1500. I havent put enough accounts together to max it out but with 60 accounts it was at about 30% CPU usage. They were on stealth, low cpu, no render. You can probably find one with 24 cores within your budget and it should handle 50 bots easily. -
Runescapes login has been spotty the past few hours. Once you're in you're good but loading the game and logging in has been hit or miss. https://downdetector.com/status/runescape/
-
What's GB?
-
Does stealth mode run in its own sandbox type environment?
Joubot replied to Joubot's topic in Spam/Off Topic
Yeah, I've gathered that much. I was mostly wondering if the OSBot client was separating the files that link accounts together that are stored on the computer. -
I've had good luck with Stealth Passive Gold Farm in the past. I haven't been using it recently though