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Everything posted by Joubot
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I can help you get the ball rolling, just expect a lot of bans until you figure out what you can and can't get away with. You'll need Java 8 installed and when you do you should be able to run the .jar that launches the client. You'll need to get your hands on some scripts. they have some free ones available here, but I wouldn't use them for much more than figuring out how the client itself works. They have some paid ones that work pretty well, but I'd still not put all your resources on 1 account that's botting because a ban may still happen. Your best bet is to learn basic java and write up your own scripts, this will give a much higher chance of success (in my own experience) but just stick to the rule of don't bot on an account you don't want to lose.
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I'm trying to get all my purchased scripts removed from my client except for 'Explv's Walker'
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Shouldn't need to extract anything? Should just be able to run the .jar assuming you have java installed. if you've never run a .jar file, you MIGHT need to right click and 'open with' and select java
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It seems to be somewhat working, but seems to want to go about 70 or so units to the right on the x axis from where you tell it to. The map also thinks the player is 70ish units to the left of where it is at the time.
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Need help understanding the sizing for Graphics2D drawString.
Joubot replied to Joubot's topic in Scripting Help
I got it resolved. I didn't know how to set font and all that, I just went with whatever was default. I was mostly wondering why the break screen blew the font up, but setting my own font seems to have stopped the resizing during the break screen. g.setFont(new Font("Arial", Font.PLAIN, 12)); -
Not sure if it's a bug or I'm overlooking something with tabs
Joubot replied to Joubot's topic in Scripting Help
Thanks, I'll start trying to do that instead -
Not sure if it's a bug or I'm overlooking something with tabs
Joubot replied to Joubot's topic in Scripting Help
Yeah I had to change widget numbers on a couple scripts, I picked a different widget than the one I was using and it started working. (593, 0) -
void activateStrength() { int CombatStyle = getConfigs().get(43); if (CombatStyle != 1) { log("click?"); if(tabs.isOpen(Tab.ATTACK)) { log("tap?"); mouse.click(random(650, 710), random(255, 290), false); log("click?"); } else { log("this thing?"); tabs.open(Tab.ATTACK); } } } So, when I'm trying to run this function, I get outputs "click?" and "this thing?" spamming the logger. It actually does open up the Attack tab but the bot never sees it as being open. I've tried using tab.isOpen as well as seeing if a widget is not null and visible (which it was) and still nothing under that branch is firing off.
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Awesome, that got me squared away. Also taught me about 'Instant' so thanks for that too!
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Yeah, I got that much sorted out. I'm trying to figure out how to get whatever the current time is to compare it to the time that was set. I thought I found it but I can only figure out how to get my own system's time.
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I've never messed with the chat as widgets, I'll look into that. I usually use the onMessage() for anything having to do with chat. But I don't want to rely on storing it and having a timer because I'd worry about it not functioning as intended if I need to stop the script and start it back up for whatever reason.
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There was a forum post that you comment on to make a name change and a moderator or someone did it manually. I changed mine a while back with it but I can't seem to find the post. But from what I can tell you need to be VIP to do it.
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When I home tele config 892 changes to what I'm assuming is some sort of game clock and I'm guessing its set up to either set that as what the clock currently is or what it needs to be before you can home tele again. Does anyone know how to get a reference to what that clock currently would be?
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Started playing with making a UI and I'm looking through this tutorial I've declared the image at the top with BufferedImage background; The error comes from when I try to read the image and set the variable onStart with try{ background = ImageIO.read(AKsSlayer.class.getResourceAsStream("/resources/background.png")); } catch(IOException e){ log(e); } It stops script and gives me a 'at javax.imageio.ImageIO.read(Unknown Source)' error in the log. The directory is there and so is the image, it is named correctly. Not sure if I'm supposed to do more than just drag and drop it in the folder?
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Need help using actions on an item in inventory with dropdown actions
Joubot replied to Joubot's topic in Scripting Help
Ah okay. Thanks -
I have a 50$ steam card I'd like to trade for some GP if anyone is interested. You trade GP first unless trusted on site, in which case I'd provide code first.
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I thought I got it sorted out with the typeContinualKey function but cant figure out how to get it holding the key while doing my loop
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I must not be understanding something then. Should it not be spamming '1' in the chat (without entering) if the script is holding down the 1 key? I'm pretty much just trying to tick cook karambwans by holding down 1 for when the cook option comes up and then clicking the raw karambwan onto the fire repeatedly until the inventory is cooked and then release 1.
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Pretty much just trying to hold down 'Num1' on the keyboard while I run a for loop and release after. keyboard.pressKey(97); if(tabs.isOpen(Tab.INVENTORY)) { int myNum = (int) inventory.getAmount(Item); for (int i = 0; i < myNum; i++) { mouse.click(random(690, 720), random(430, 460), false); objects.closest(Object).interact(); } keyboard.releaseKey(97); } else { tabs.open(Tab.INVENTORY); } I use this in another script to drop items with shift and it works keyboard.pressKey(16); for (int i = 0; i < myPattern.length; i++) { getMouse().click(getInventory().getMouseDestination(myPattern[i])); } keyboard.releaseKey(16);
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So I've tested keyboard.pressKey(16) (shift key) and it works fine but if I try keyboard.pressKey(97) (Num 1) or any other character for that matter, it does not seem to go through.
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Thanks. Yeah I got it figured out how to activate it, but I played with changing up a lot of the variables and hardly noticed any sort of difference in the speed of the mouse and nothing that really helped my actions per hour.
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So I think I understand how to create different profiles, but I'm not seeing how to set those profiles to be used. Honestly not even sure I'm looking at the right thing for what I'm trying to do. I'm wanting to speed up mouse movements (by roughly 3 times default speed) while doing the inventory processing part of the script and then slow it back down while doing the banking part of the script.