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Otterblast

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  1. Ok so I was able to make the class work but now its having an error in runtime. I try to run a little tester script package scripts; import org.osbot.rs07.api.model.NPC; import org.osbot.rs07.api.model.Player; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import api.General; @ScriptManifest(author = "Otterblast", name = "tester", info = "tests scripts", version = 0.1, logo = "") public class tester extends Script { public void onStart() throws InterruptedException{ log("started"); } public int onLoop() throws InterruptedException { int[] gobID = {3029,3031,3032,3033,3034,3035}; Player player = myPlayer(); log("loop"); NPC goblin = npcs.closest(gobID); if(goblin != null && !player.isUnderAttack()) { goblin.interact("Attack"); General.actionSleep(player); } return 50; } } But whenever it gets to the General.actionSleep(player) I get an error as follows ERROR][Bot #1][12/09 05:06:35 PM]: Error in bot executor or from Error class (and not Exception)! java.lang.NoClassDefFoundError: api/General at scripts.tester.onLoop(tester.java:28) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(al:291) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ClassNotFoundException: api.General at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 3 more I tried looking up some stuff and it looks like the problem I am having is that means that the class is present in the classpath at Compile time, but it doesn't exist in the classpath at Runtime. Is there a way to make this work? Here is the code for the actionSleep() public class General extends MethodProvider{ public static void actionSleep(Player myPlayer) throws InterruptedException{ sleep(random(1000,1500)); StopWatch timer = new StopWatch(); timer.start(); while(timer.getElapsedSeconds() < 1.5) { if(myPlayer.isAnimating() || myPlayer.isMoving() || myPlayer.isUnderAttack() || myPlayer.getAnimation() == 426){ timer.reset(); } int X = random(1,7); if(X == 4) { antiBans.shortTermAntiban(); } } } } Any help appreciated! EDIT: I was able to solve this by moving the api to a new project then including it in the build path of the project containing my script.
  2. Hello, I am trying to condense my code by making my own API consisting of some small but helpful methods. Some of the problems I am having is when converting the methods from non-static into static so that I can be able to call them. I have been able to fix this for stuff like camera and mouse movements by initializing a new camera/mouse. Now I am working on a method that will sleep while under combat (don't need to add eating in yet). The problem comes when I try to import it into a different script and use it there. When I try to call upon the method it says it needs to be a static method. I make the change to public static void, but then I get an error because myPlayer() is not a static method. So I either need to initialize the class before I call on the method or somehow make it so I can get the same result without using myPlayer() or initialize a Player that I can use. I am not really sure how to solve this problem and my guesses may be way off, which is why I have come here seeking help. Here is the code for my method public static void actionSleep() throws InterruptedException{ sleep(random(1000,2000)); while(myPlayer().isAnimating() || myPlayer().isMoving() || myPlayer().isUnderAttack() || myPlayer().getAnimation() == 426){ int X = random(1,7); if(X == 4) { antiBans.shortTermAntiban(); } sleep(random(300,500)); } } I also have another version based on the entity that doesn't need changing to be static but the problem with it is that even if I use the same entity I was supposed to attack it sometimes gets mixed up and will then sleep forever. While you might say I could just put in a condition for if my player isn't under attack I then run into the same problem of myPlayer() method not being a static method. Also this was meant to work for ranging as well but if you are safe-spotting your health bar doesn't pop up and therefore you aren't considered "under attack" - which makes sense. public static void attackSleep(Entity X) throws InterruptedException{ while(X.isVisible()) { int y = random(1,7); if(y == 4) { antiBans.shortTermAntiban(); } sleep(random(300,500)); } } I could also pretty easily solve this if I could get a timer and then have a method with a loop like the following Timer time = new Timer(2000); //sets timer of length 2 seconds while(time.isRunning()){ if(myPlayer().getAnimation == X){ time.reset} sleep(500) } but again with the same problem of needing myPlayer() and I haven't been able to find or make a timer script to my liking (I'm not that good of a programmer tbh). So if anyone could help explain how to be able to use myPlayer() within a static method or reference a method as a non-static method I would greatly appreciate it. Also if you know of a timer script that would work in the way I would like that would be very useful. But most importantly I would like to learn a way to be able to either make my methods non-static so that I can reference them in different scripts, or how to initialize the stuff so that I can use OSBot's methods in a non-static way.
  3. OMG thank you so much it worked!!
  4. This is awesome thanks but still have the same problem of it not actually typing. Nothing shows up in the text box unless I manually type any knowledge on how to fix this? The loop is nice but my problem is it is not functioning/typing into the box
  5. Hello I have looked through a lot of different support stuff but can't seem to find a way to type a key I looked up how to type a key into the game and am trying to randomly create a runescape name on tutorial island but having trouble here is where I got the key references, I know this works as I have used code 32 for space before and it works just fine https://stackoverflow.com/questions/15313469/java-keyboard-keycodes-list/31637206 here is my code so far public void randomKey() throws InterruptedException{ int X = random(0,31); if(X == 1) {log("started key press"); getKeyboard().pressKey(65);; sleep(random(100,200)); getKeyboard().releaseKey(65); }else if(X == 2) {log("started key press"); getKeyboard().pressKey(76); sleep(random(100,200)); getKeyboard().releaseKey(76); }else if(X == 3) {log("started key press"); getKeyboard().pressKey(73); sleep(random(100,200)); getKeyboard().releaseKey(73); }else if(X == 4) {log("started key press"); getKeyboard().pressKey(80); sleep(random(100,200)); getKeyboard().releaseKey(80); }else if(X == 5) {log("started key press"); getKeyboard().pressKey(82); sleep(random(100,200)); getKeyboard().releaseKey(82); }else if(X == 6) {log("started key press"); getKeyboard().pressKey(87); sleep(random(100,200)); getKeyboard().releaseKey(87); }else if(X == 7) {log("started key press"); getKeyboard().pressKey(77); sleep(random(100,200)); getKeyboard().releaseKey(77); }else if(X == {log("started key press"); getKeyboard().pressKey(85); sleep(random(100,200)); getKeyboard().releaseKey(85); }else if(X == 9) {log("started key press"); getKeyboard().pressKey(84); sleep(random(100,200)); getKeyboard().releaseKey(84); }else if(X == 10) {log("started key press"); getKeyboard().pressKey(79); sleep(random(100,200)); getKeyboard().releaseKey(79); }else if(X == 11) {log("started key press"); getKeyboard().pressKey(80); sleep(random(100,200)); getKeyboard().releaseKey(80); }else if(X == 12) {log("started key press"); getKeyboard().pressKey(89); sleep(random(100,200)); getKeyboard().releaseKey(89); }else if(X == 13) {log("started key press"); getKeyboard().pressKey(69); sleep(random(100,200)); getKeyboard().releaseKey(69); }else if(X == 14) {log("started key press"); getKeyboard().pressKey(83); sleep(random(100,200)); getKeyboard().releaseKey(83); }else if(X == 15) {log("started key press"); getKeyboard().pressKey(68); sleep(random(100,200)); getKeyboard().releaseKey(68); }else if(X == 16) {log("started key press"); getKeyboard().pressKey(70); sleep(random(100,200)); getKeyboard().releaseKey(70); }else if(X == 17) {log("started key press"); getKeyboard().pressKey(72); sleep(random(100,200)); getKeyboard().releaseKey(72); }else if(X == 18) {log("started key press"); getKeyboard().pressKey(71); sleep(random(100,200)); getKeyboard().releaseKey(71); }else if(X == 19) {log("started key press"); getKeyboard().pressKey(75); sleep(random(100,200)); getKeyboard().releaseKey(75); }else if(X == 20) {log("started key press"); getKeyboard().pressKey(88); sleep(random(100,200)); getKeyboard().releaseKey(88); }else if(X == 21) {log("started key press"); getKeyboard().pressKey(67); sleep(random(100,200)); getKeyboard().releaseKey(67); }else if(X == 22) {log("started key press"); getKeyboard().pressKey(86); sleep(random(100,200)); getKeyboard().releaseKey(86); }else if(X == 23) {log("started key press"); getKeyboard().pressKey(66); sleep(random(100,200)); getKeyboard().releaseKey(66); }else if(X == 24) {log("started key press"); getKeyboard().pressKey(78); sleep(random(100,200)); getKeyboard().releaseKey(78); }else if(X == 25) {log("started key press"); getKeyboard().pressKey(90); sleep(random(100,200)); getKeyboard().releaseKey(90); }else if(X == 26) {log("started key press"); getKeyboard().pressKey(48); sleep(random(100,200)); getKeyboard().releaseKey(48); }else if(X == 27) {log("started key press"); getKeyboard().pressKey(49); sleep(random(100,200)); getKeyboard().releaseKey(49); }else if(X == 28) {log("started key press"); getKeyboard().pressKey(50); sleep(random(100,200)); getKeyboard().releaseKey(50); }else if(X == 29) {log("started key press"); getKeyboard().pressKey(51); sleep(random(100,200)); getKeyboard().releaseKey(51); }else if(X == 30) {log("started key press"); getKeyboard().pressKey(52); sleep(random(100,200)); getKeyboard().releaseKey(52); }else if(X == 31) {log("started key press"); getKeyboard().pressKey(53); sleep(random(100,200)); getKeyboard().releaseKey(53); }else if(X == 32) {log("started key press"); getKeyboard().pressKey(54); sleep(random(100,200)); getKeyboard().releaseKey(54); }else if(X == 33) {log("started key press"); getKeyboard().pressKey(55); sleep(random(100,200)); getKeyboard().releaseKey(55); }else if(X == 30) {log("started key press"); getKeyboard().pressKey(56); sleep(random(100,200)); getKeyboard().releaseKey(56); }else if(X == 30) {log("started key press"); getKeyboard().pressKey(57); sleep(random(100,200)); getKeyboard().releaseKey(57); }else { log("something wrong with X in randomKey"); getKeyboard().pressKey(57); sleep(random(100,200)); getKeyboard().releaseKey(57); } } For reference I already have the bot interact with the namebar by clicking on it in a separate larger function that works fine, if I manually start typing it will go into the "please pick a unqiue display name" but for some reason typing won't? Any help appreciated!
  6. Ok yeah I followed I think it was Alex's guide to set up Intellij and for some reason I can't see my script in OSBot. I haven't been given GIT access either even though its been about a week since I applied but I don't think that is necessary to just make local scripts
  7. Any Idea how long it takes to get GIT access? Posted my application nearly a week ago. Also I set up everything like he did here and can't find the script I made in OSBot when I refresh after doing the build>build project. I have made multiple scripts in Eclipse and feel confident working on that IDE but was told Intellij was a bit better but seems so much more confusing to switch to.
  8. Hey im having similar problem, I have java jdk 1.8.0_92 installed but not sure if I still have JDK 14, do I need to uninstall 14 if its still there or is it impossible for it to be there if I have 1.8? If all that is fine do I need to uninstall/reinstall eclipse? I have been able to make scripts but now they aren't showing up.
  9. hey for some reason the GIT url isnt working for me, i typed http://GIT_USERNAME:GIT_PASSWORD@osbot.org/gitweb/git/GIT_REPOSITORY.git and it spits out Remote URL test failed: repository 'http://osbot.org/gitweb/git/GIT_REPOSITORY.git/' not found Any help would be greatly appreciated!
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