Jump to content

jjohns

Members
  • Posts

    33
  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by jjohns

  1. On 6/11/2020 at 7:53 AM, boom_boom45 said:

    I don't have this issue, can't help. Maybe your browser doesn't accepts SOCKS5 proxies ? I had this problem with some chrome proxy extensions. Make sure to check your ip ( ex : http://whatismyipaddress.com/) and make sure your IP corresponds with the proxy before creating accounts :)

    The browser only requires https proxy to create an account and socks5 to play the game. The proxies I used had both. I did check the proxies on the browser after inputting the proxy and it all looked correct :/ so I'm not too sure

    On 6/11/2020 at 12:32 AM, Juggles said:

    Probably need new proxies 

    Do ya'll think I need to get virgin proxies? Proxies that had never been used before

  2. 13 hours ago, ez11 said:

    No that was a typo by me lol. I meant its not unusual.

    So it happens a lot.

    Just its kinda logical if you have multiple accs doing the same activity and likely running for the same time that they might be picked up at the same time without the ban being a chainban.

    Also results in things like having 8/10 accs banned when they are doing the same stuff for the same amount of time.

    Do you know if they "catch" accounts but don't ban them until later during a wave? Is that what I'm understanding

  3. 1 hour ago, ez11 said:

     bans usually happen in waves during the day. Not usual at all to see multiple accs banned at the same time, even if you are on different machines/internet connections (so absolutely no way of getting chainbanned)

    Hey man. So youre saying it's unusual to see multiple accs banned at the same time? Maybe the waves are spread out enough to get a large amount of accs at once? and mine happened to land in the same wave, idk lol

  4. The proxies are shared between a max of 3 people. I tested the proxies and I always get a failed test. They should be working because if they didn't the osbot client would fail as well. I had bots from the same list of proxies that did not get banned, which makes me think it was not a chain ban but some other reason I don't know about.

  5. I don't know what went on but some accounts were banned within 10 seconds of each other, from looking at the logger. All accounts are using different proxies so I'm not sure what happened. Someone said once that jagex might notice the accounts were bots but not ban them until the next "wave" or somethin like that.

    Any idea?

  6. A lot of proxy suppliers have a limit on how many threads are used with the proxies. I don't know much about max thread count but doing a quick google search I get:

    "The maximum threads setting specifies the maximum number of simultaneous transactions that Proxy Server can handle."

    Transaction, I'm guessing, would be the same as requests.

    My question is: how many "requests" does osbot client / osrs have? Or how many threads does osrs require?

  7. 5 hours ago, Charlotte said:

    If you believe in ip flag then ip on the same subnet is not good. Port does not really matter.

    I'm confused. Do you mean the same subnet as in all the proxies being the same?

    All these proxies are on the same subnet. Is this bad? And please explain why it's bad if so.

  8. Has anyone experienced or tested sequential proxies/ports? A supplier offers proxies but they're all the same proxy but with different ports. Each proxy has a unique port.

    Does Jagex differentiate proxies based on ports or will the bots still get chain banned if I used these proxies?

  9. Has anyone experienced or tested sequential proxies? A supplier offers proxies but they're all the same proxy but with different ports. Each proxy has a unique port.

    Does Jagex differentiate proxies based on ports or will the bots still get chain banned if I used these proxies?

    I might create a new post on this topic.

  10. 36 minutes ago, IDontEB said:

    From exhaustive testing, with a combined sum of over 52k accounts it has yet to happen.

    Wow really? That's makes me optimistic.

    So you're saying you could have a unique proxy for each account you bot and if you gets banned you could, per se, recycle the proxy and use it again?

    You've had 52k accounts banned and the bots had yet to be banned at a faster rate?

  11. You saw the title, how many IP flags till instant ban do you think? Or what experience have you had with this?

    We're not assuming anything of the IP/proxy, it could be shared, dedicated, fresh/new, private, etc.

    How many times does an IP get flagged until they start to really catch on?

  12. 2 hours ago, Wizzy Sleeve said:

    Surely they would have to be more noticed? No normal player would play from multiple ip's.

    This is what I had in mind but I haven't tested anything. I was thinking that a IP address changing every 5-10 minutes or through every request would be noticeable, but I really don't know.

     

    2 hours ago, TheMcPker said:

    after making + doing tutorial island don't use them again untill you waited some days/weeks to allow for the change in location

    What if I created the account using the same location? For example, creating the account using https protocol with an IP in the New York area and botting the account using socks protocol with an IP in the same geographic area. So the proxy doesn't really change area, at least much, but it still rotates. There might be a proxy provider that offers rotating proxies that I'm able to pick locations of an IP for both https and socks. This is to say that rotating proxies would work just fine and not raise suspicion. The reason I ask is because rotating proxies tend to be a lot cheaper. More bang for the buck. 

  13. Tell me your experience using rotating proxies, if you have used them. Are they better or worse in your opinion compared to static?

    If you used them, would you only use them after an account has been made, or during account creation as well?

    Are the proxies easily noticed since they are switching? More easily banned by Jagex?

  14. 5 hours ago, The Devil said:

    Fellow suicider here. Just use a single proxy and bot it to shit until you get banned before you can reap the rewards. It takes quite a few bans to be flagged. 

    My home ip didn't become a problem until after like 1000 bans. Personal accounts and mule are still alive too and still use my home ip when muling :)

    Edit: Can vouch for @D Bolter with cheap proxies that work for both https and socks

    This is interesting. You've given me food for thought. I may have to do some trial and error to see how long it takes until an IP gets flagged. Is the only way to know if an IP is flagged is when accounts become insta banned not long after creation?

    I don't know what your suicide farm looks like but I was planning on starting around 300 bots that automate themselves. The plan was to pay for the data usage with proxies so that I get unlimited, which would be ideal for a suicide farm after going through numerous bots. I could look into just using a few private residential proxies to use under a large number of bots until the IP gets flagged.

  15. 2 hours ago, smfdandgoml said:

    I'd look to find proxies that are near each other, jagex has an automatic locking system that detects large location discrepancies between proxies/log in locations to prevent things such as this from happening.

    This is good to know. Thank you.

  16. 4 hours ago, splatbug said:

    You can run a bunch per proxy with suicide farms, just replace them once you start getting insta bans

    This is an idea. What would you recommend for accounts per proxy?

    I also know of certain proxy providers that offer pay-per-usage deals instead of paying per proxy. It might be a good idea for a suicide farm. Usage as in data usage. OSRS doesn't use a lot of data.

×
×
  • Create New...