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birdchest

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  1. correct, as for example iron ore, lvl 53 zombie drops both noted and unnoted itll go back and forth dropping one picking the other back up then dropping that one and picking the other one back up in an endless loop. For anything that's stackable or noted ex: arrows, rune or the iron ore noted, itll use the value of the stack as one of the individual item. so if i have an unnoted iron ore on the ground and 30 noted in my inv itll drop the noted and pick up the unnoted, and that loop will go on or if i have something on the ground that is priced higher than a single arrow or rune itll drop the entire stack of xx rune or xx arrow to pick one of the item up and depending on how the script if feeling that day itll either keep that or start the loop or drop the item again pick up the first item it dropped then keep the first item. Ill try to find an example of it.
  2. Great script one issue i've come across tho, in the looting tab items do not seem to be replaced if marked so for higher value items. Also is there a way for items to only be picked up if noted? update: figured out a work around for this issue, looks very suspicious though.
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