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[Lifetime Sponsor!] ☆ Selling OSRS Bonds for Paypal / BTC ☆ 1 Bond=$3.9 ☆ Fast✔ Cheap✔ Reliable✔
Amount of Bonds: 2 Payment Methods: BTC Added me on Skype/Discord yet: Yes
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[Lifetime Sponsor!] ☆ Selling OSRS Bonds for Paypal / BTC ☆ 1 Bond=$3.9 ☆ Fast✔ Cheap✔ Reliable✔
Amount of Bonds: 1 Payment Methods: BTC Added me on Skype/Discord yet: yes
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Looking to buy 100M -- $75
I think it’s clear I was joking :P
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Looking to buy 100M -- $75
$82 a mill????
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***Script Giveaway*** by Khal Scripts!!! Join Now!
Good luck
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Khal Wintertodt
Thanks, awesome work. Will be sure to try it in an hours time! I'll post my experience
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Khal Wintertodt
Could I get a trial please? ;D
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APA Sand Crabs
Thank you for the trial! Really enjoying the script so far :D, happy new year too.
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APA Sand Crabs
Could I get a trial please?
- GUI Concept
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Explv's AIO [13 skill AIO in 1 script]
Oh, I understand. And oh, are you able to tell us why the script was denied?
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Bot stops not working?
The bot stops don't appear to be working, I configured it to stop botting after 20 minutes, came back an hour later and it was still botting. None of my settings suggest that it was the cause. I was also not using any bot-stops in the script, I was using 'Czar Perfect Sand Crabs'. Any explanation to why this happened?
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Explv's AIO Source Code
Really cool of you to release the source code, was using this AIO for a while, (as you know because of my bug report lol), was actually a really nice free script. Thanks for releasing the source code, many people including myself will use your code as a reference point throughout my journey to create a script which isn't dog shit.
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Explv's AIO [13 skill AIO in 1 script]
Why make it open source? (just curious, not trying to be a dick)
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Is it worth even adding an 'anti-ban' to a script?
From what I understand, the OSBot API has an AI mouse moving function, so that the developers don't have to code it. From my understanding, this would mean that the movements wouldn't be linear, or teleporting across the screen. I have also discovered the 'anti-ban' What are the needed features of an 'anti-ban'? I don't quite understand what the 'anti-ban' system a developer would put in place actually does - whilst the name obviously states that it's gonna stop you from getting banned, but what kind of things does it do to prevent that? I assume it changes your camera yaw, AFK delays, move outside of screen, change the mouse click delay? I'm really not quite sure. Why is it optional in most scripts? I have used multiple scripts by @Czar which have the option for to enable anti-pattern, which I don't quite understand. Surely you'd want this on? It's just an unneeded option from what I understand. Any help would be nice, I would like to extend my knowledge. My friend @Tacts is developing a script which hopefully the community will enjoy, and will be on the SDN. If you'd like more information on said script, check out this thread: Thank you!