Found another glitch while training a lvl 3 in lumbridge on goblins. I've enabled death walk and set my equipment to sword and sheild. When I die, the bot walks up to the banking floor, doesn't use the bank but sets the sword and shield, goes back down the stairs and goes back to killing goblins
[INFO][Bot #1][11/18 08:14:44 PM]: REACHED WITHING BODNSUDNSDUSND
[INFO][Bot #1][11/18 08:14:44 PM]: KillCallback error: java.lang.RuntimeException: Union object is null or owned by someone else
at client.nat.stream.Stream.m22(Native Method)
at client.pcqu.getNext(Unknown Source)
at org.osbot.rs07.api.util.NodeDequeIteratorG.next(ej:11)
at org.osbot.rs07.api.model.Character.IiIIIiiIIiII(ai:46)
at org.osbot.rs07.api.model.Character.getHealthPercent(ai:471)
at a.c.a.con.a(sl:98)
at a.c.a.con.h(sl:50)
at perfect.scripting.LoopScript.a(in:512)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][11/18 08:14:44 PM]: KillCounter error: java.lang.NullPointerException
[INFO][Bot #1][11/18 08:14:44 PM]: Cycle.
[INFO][Bot #1][11/18 08:14:44 PM]: REACHED WITHING BODNSUDNSDUSND
[INFO][Bot #1][11/18 08:14:45 PM]: Cycle.
[INFO][Bot #1][11/18 08:14:45 PM]: REACHED WITHING BODNSUDNSDUSND
[INFO][Bot #1][11/18 08:14:45 PM]: Cycle.
[INFO][Bot #1][11/18 08:14:45 PM]: REACHED WITHING BODNSUDNSDUSND
[INFO][Bot #1][11/18 08:14:45 PM]: Just died fml!
[INFO][Bot #1][11/18 08:14:45 PM]: "ss_death" changed to "1"
[INFO][Bot #1][11/18 08:14:46 PM]: Cycle.
[INFO][Bot #1][11/18 08:14:47 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][11/18 08:14:48 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 3"
[INFO][Bot #1][11/18 08:14:49 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:14:50 PM]: "inv_change" changed to "1"
[INFO][Bot #1][11/18 08:14:50 PM]: -- not adding this piece of equipment to profit calculator!
[INFO][Bot #1][11/18 08:14:50 PM]: -- not adding this piece of equipment to profit calculator!
[INFO][Bot #1][11/18 08:15:05 PM]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][11/18 08:15:05 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:05 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:07 PM]: Wearing deathwalk item (Bronze sword)...
[INFO][Bot #1][11/18 08:15:07 PM]: "last_delay_name" changed to "Wait 3.6s until we equip deathwalk item"
[INFO][Bot #1][11/18 08:15:07 PM]: .. success!
[INFO][Bot #1][11/18 08:15:07 PM]: "last_delay_name" changed to "Wait 800ms after successfully equipping deathwalk item"
[INFO][Bot #1][11/18 08:15:07 PM]: "inv_change" changed to "1"
[INFO][Bot #1][11/18 08:15:07 PM]: java.lang.ArrayIndexOutOfBoundsException: 1
at perfect.scripting.b.a.NuL.a(mp:531)
at perfect.scripting.b.a.AUx.h(mp:233)
at perfect.scripting.LoopScript.a(in:512)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][11/18 08:15:09 PM]: Wearing deathwalk item (Wooden shield)...
[INFO][Bot #1][11/18 08:15:09 PM]: "last_delay_name" changed to "Wait 3.6s until we equip deathwalk item"
[INFO][Bot #1][11/18 08:15:09 PM]: .. success!
[INFO][Bot #1][11/18 08:15:09 PM]: "last_delay_name" changed to "Wait 800ms after successfully equipping deathwalk item"
[INFO][Bot #1][11/18 08:15:10 PM]: "inv_change" changed to "1"
[INFO][Bot #1][11/18 08:15:10 PM]: java.lang.ArrayIndexOutOfBoundsException: 0
at perfect.scripting.b.a.NuL.a(mp:531)
at perfect.scripting.b.a.AUx.h(mp:233)
at perfect.scripting.LoopScript.a(in:512)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][11/18 08:15:11 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:11 PM]: Successfully re-supplied, resetting death flag and continuing onward!
[INFO][Bot #1][11/18 08:15:11 PM]: "ss_death" changed to "0"
[INFO][Bot #1][11/18 08:15:11 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:12 PM]: has up? [false] or has down? [true]
[INFO][Bot #1][11/18 08:15:12 PM]: reached tho, going [Climb-down]
[INFO][Bot #1][11/18 08:15:12 PM]: Attempting to walk there: [x=3205, y=3208, z=2]
[INFO][Bot #1][11/18 08:15:12 PM]: "last_delay_name" changed to "Wait 2s until we are moving (staircase walk) 1"
[INFO][Bot #1][11/18 08:15:12 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:12 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:12 PM]: has up? [false] or has down? [true]
[INFO][Bot #1][11/18 08:15:12 PM]: reached tho, going [Climb-down]
[INFO][Bot #1][11/18 08:15:12 PM]: Attempting to walk there: [x=3205, y=3208, z=2]
[INFO][Bot #1][11/18 08:15:12 PM]: "last_delay_name" changed to "Wait 2s until we are moving (staircase walk) 1"
[INFO][Bot #1][11/18 08:15:12 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:13 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:13 PM]: has up? [false] or has down? [true]
[INFO][Bot #1][11/18 08:15:13 PM]: reached tho, going [Climb-down]
[INFO][Bot #1][11/18 08:15:13 PM]: Attempting to walk there: [x=3205, y=3208, z=2]
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "Wait 2s until we are moving (staircase walk) 1"
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:13 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:13 PM]: has up? [false] or has down? [true]
[INFO][Bot #1][11/18 08:15:13 PM]: reached tho, going [Climb-down]
[INFO][Bot #1][11/18 08:15:13 PM]: Attempting to walk there: [x=3205, y=3208, z=2]
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "Wait 2s until we are moving (staircase walk) 1"
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:13 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:13 PM]: has up? [false] or has down? [true]
[INFO][Bot #1][11/18 08:15:13 PM]: reached tho, going [Climb-down]
[INFO][Bot #1][11/18 08:15:13 PM]: Attempting to walk there: [x=3205, y=3208, z=2]
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "Wait 2s until we are moving (staircase walk) 1"
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:13 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:13 PM]: has up? [false] or has down? [true]
[INFO][Bot #1][11/18 08:15:13 PM]: reached tho, going [Climb-down]
[INFO][Bot #1][11/18 08:15:13 PM]: Attempting to walk there: [x=3205, y=3208, z=2]
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "Wait 2s until we are moving (staircase walk) 1"
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:13 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:13 PM]: has up? [false] or has down? [true]
[INFO][Bot #1][11/18 08:15:13 PM]: reached tho, going [Climb-down]
[INFO][Bot #1][11/18 08:15:13 PM]: Attempting to walk there: [x=3205, y=3208, z=2]
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "Wait 2s until we are moving (staircase walk) 1"
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:13 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:13 PM]: has up? [false] or has down? [true]
[INFO][Bot #1][11/18 08:15:13 PM]: reached tho, going [Climb-down]
[INFO][Bot #1][11/18 08:15:13 PM]: Attempting to walk there: [x=3205, y=3208, z=2]
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "Wait 2s until we are moving (staircase walk) 1"
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:13 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:13 PM]: has up? [false] or has down? [true]
[INFO][Bot #1][11/18 08:15:13 PM]: reached tho, going [Climb-down]
[INFO][Bot #1][11/18 08:15:13 PM]: Attempting to walk there: [x=3205, y=3208, z=2]
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "Wait 2s until we are moving (staircase walk) 1"
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:13 PM]: Cycle.
[INFO][Bot #1][11/18 08:15:13 PM]: has up? [false] or has down? [true]
[INFO][Bot #1][11/18 08:15:13 PM]: reached tho, going [Climb-down]
[INFO][Bot #1][11/18 08:15:13 PM]: Attempting to walk there: [x=3205, y=3208, z=2]
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "Wait 2s until we are moving (staircase walk) 1"
[INFO][Bot #1][11/18 08:15:13 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][11/18 08:15:13 PM]: Script Perfect Fighter has paused!