Brief History:
 
	I started working on a project that I've been meaning to take up since my earlier days of software development. I wanted to create a program that acts as a node in a bigger botting network, so to say. Essentially each node will have its own configuration and will converge to match the configurations saved from the main server, whilst using a central database to store all accounts generated and maintained by each node. After each account is created the client session manager will initiate a session with the configurations needed to setup, and then eventually gold farm.
 
	Logic: 
	 
 
Essentially the database will have a proxy pool, these proxies will be checked on regularly to ensure usability; 
If a proxy is currently being used by a bot then obviously that proxy will not be checked as the bot will send a keepalive every 5-10 minutes.
Our setup logic includes a max_accounts field, max_mules field, and an accounts_per_proxy field - These fields along with several other configurations
settings such as captcha key and username prefix will all be saved as a server configuration.
If usable_accounts < max_accounts the account creation process will begin
If account = offline -> Initiate session_manager
At this point, if an account is banned the server will automatically re-converge and create an account to fill that spot
	Requirements:
 
	
		Database for Records
	
	
		Main UI (Dashboard)
	
	
		Proxy Checker
	
	
		Account Creator
	
	
		Session Manager
	
	Progress
 
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	EDIT (09/02/2021):
 
	Completely revamped the UI and started rebuilding the database using a nosql model (Firebase)
 
	
 
	PSA: I'm currently looking for developers and graphics artists to help continue this project. I will announce when beta testing is ready so that you guys can try it first before this goes public!
 
	 
 
 
	 
 
	Changelog:
 
V 0.1
+ Everything functions synchronously
+ Database model
+ Insert Accounts into database
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V 0.2
+ Proxy checker is now Asynchronous 
	[This means that all proxies that
	are expired get checked and updated 
	simultaneously]
+ Server Configurations can be saved/loaded
	[This serves as a bot pool - each server 
	saves a config using it's host ip which 
	each account that is created on that 
	pool is linked to
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V 0.3
+ Accounts are initialized and inserted into
	the database, they aren't currently created
	on the actual RS website - YET!
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V 1.0
+ Revamped UI