Things to look at asap:
- Ranging potion is broken, bot refuses it to drink it
- Gargoyles are broken, bot stops after killing a few. (I think this has to do with the way the rock hammer works)
Seems to have a problem with combat potions now.
Sometimes it will work perfect, but I think when you start the script with boosted stats, the bot won't use combat potions.
Please take a look at your perfect fighter script, there's alot of bugs atm. (Like safespotting takes 2-5 hits first to get back, Special attack doesn't work,...)
- What is the bug - Script seems to not take the safespot tile as highest priority, sometimes he does the kill before going back to safespot, other times the enemy hits me 2-5 times and he moves back to safespot
- How did you make the bug happen - any time i set my tile as safespot
- Tried client restart? - Yes
- Normal script or a plugin? - Normal
- Which exact setup options are enabled? - tried switching on & off a few, no diff