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Reminiscence

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Everything posted by Reminiscence

  1. What happened to the Slayer scripts that were on the market? Looks like we don't have a single one anymore.
  2. Just request that the script makers add sleep(random(500, 800)) to all their scripts for unlimited botting and no ban rate.
  3. Edit: Added script source again. Seems like someone edited my post and removed it. Here we go. Didn't see any other prayer scripts on the first page, so that was enough to just write one out. Be sure to edit your hosts accordingly. Some code may be ugly and ghetto because I could not get widgets to work. (weird considering they always worked for me before) Here's a proggy. Paint was redone after initial testing. import org.osbot.rs07.api.map.Position; import org.osbot.rs07.api.ui.Message; import org.osbot.rs07.api.ui.Skill; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.utility.ConditionalSleep; import java.awt.*; @ScriptManifest(name = "Get Boned", author = "Sony", version = 1.0, info = "", logo = "") public class GetBoned extends Script { public boolean hasSetHost1 = false, hasSetHost2 = false, hasSetHost3 = false, useHost1 = true, useHost2 = false, useHost3 = false; private long startTime, runTime; public String bone = "Wyvern bones", coins = "Coins", state, host = "parte", host2 = "jokcy", host3 = "the 420 cc", curHost; Position phialsPos = new Position(2949, 3213, 0); Position portalPos = new Position(2953, 3224, 0); @Override public void onStart() { experienceTracker.startAll(); startTime = System.currentTimeMillis(); } public boolean isAnimating() throws InterruptedException{ for(int i = 0; i < 5; i++){ if(myPlayer().isAnimating() || players.myPlayer().isMoving()) return true; else sleep(100); } return false; } public enum State { unnoting, entering, praying, exiting, idle, exit } private State getState() throws InterruptedException { if (inventory.contains(inventory.getItem(bone).getNotedId()) && !inventory.contains(inventory.getItem(bone).getUnnotedId()) && npcs.closest("Phials") == null) { state = "Exiting"; return State.exiting; } if (inventory.contains(inventory.getItem(bone).getNotedId()) && !inventory.contains(inventory.getItem(bone).getUnnotedId()) && npcs.closest("Phials") != null) { state = "Unnoting"; return State.unnoting; } if (inventory.contains(inventory.getItem(bone).getUnnotedId()) && objects.closest("Incense burner") == null) { state = "Entering house"; return State.entering; } if (inventory.contains(inventory.getItem(bone).getUnnotedId()) && objects.closest("Incense burner") != null && !isAnimating()) { state = "Praying"; return State.praying; } if (isAnimating() && inventory.contains(inventory.getItem(bone).getUnnotedId())) { state = "Idling..."; return State.idle; } state = "Idling..."; return State.idle; } @Override public int onLoop() throws InterruptedException { if (!inventory.contains(bone)) { stop(); } switch (getState()) { case unnoting: if (map.distance(npcs.closest("Phials")) > 8) { walking.webWalk(phialsPos); new ConditionalSleep(10000) { @Override public boolean condition() throws InterruptedException { return map.distance(npcs.closest("Phials")) < 8; } }.sleep(); } if (map.distance(npcs.closest("Phials")) < 8) { if (inventory.contains(inventory.getItem(bone).getNotedId())) { inventory.getItem(inventory.getItem(bone).getNotedId()).interact("Use"); if (inventory.isItemSelected()) { npcs.closest("Phials").interact("Use"); new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return dialogues.isPendingOption(); } }.sleep(); } if (dialogues.isPendingOption()) { sleep(random(600, 1800)); if (inventory.getItem(inventory.getItem(bone).getNotedId()).getAmount() > 1 ) { dialogues.selectOption(3); } else { dialogues.selectOption(1); } new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return inventory.contains(inventory.getItem(bone).getUnnotedId()); } }.sleep(); } } } break; case entering: if (objects.closest("Portal") != null) { if (map.distance(objects.closest("Portal")) > 5) { walking.webWalk(portalPos); new ConditionalSleep(10000) { @Override public boolean condition() throws InterruptedException { return map.distance(objects.closest("Portal")) < 5; } }.sleep(); } if (map.distance(objects.closest("Portal")) < 5) { if (widgets.get(162, 33, 0) == null) { objects.closest("Portal").interact("Friend's house"); new ConditionalSleep(8000) { @Override public boolean condition() throws InterruptedException { return widgets.get(162, 33, 0) != null; } }.sleep(); } sleep(random(1200, 1500)); if (useHost1) { curHost = host; if (!hasSetHost1) { keyboard.typeString(host, true); hasSetHost1 = true; } else { keyboard.typeEnter(); } } if (useHost2) { curHost = host2; if (!hasSetHost2) { keyboard.typeString(host2, true); hasSetHost2 = true; } else { keyboard.typeEnter(); } } if (useHost3) { curHost = host3; if (!hasSetHost3) { keyboard.typeString(host3, true); hasSetHost3 = true; } else { keyboard.typeEnter(); } } new ConditionalSleep(15000) { @Override public boolean condition() throws InterruptedException { return objects.closest("Incense burner") != null; } }.sleep(); } } break; case exiting: if (!isAnimating() && objects.closest("Altar") != null) { objects.closest("Portal").interact("Enter"); new ConditionalSleep(10000) { @Override public boolean condition() throws InterruptedException { return objects.closest("Incense burner") == null; } }.sleep(); } break; case praying: if (!isAnimating() && objects.closest("Incense burner") != null) { inventory.getItem(inventory.getItem(bone).getUnnotedId()).interact("Use"); new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return inventory.isItemSelected(); } }.sleep(); objects.closest("Altar").interact("Use"); new ConditionalSleep(50000) { @Override public boolean condition() throws InterruptedException { return !inventory.contains(inventory.getItem(bone).getUnnotedId()) || dialogues.isPendingContinuation() || !isAnimating(); } }.sleep(); } break; case idle: new ConditionalSleep(2500) { @Override public boolean condition() throws InterruptedException { return !isAnimating() || dialogues.isPendingContinuation(); } }.sleep(); break; default: break; } return 600; } private final RenderingHints antialiasing = new RenderingHints( RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); private final Color color1 = new Color(0, 0, 0, 192); private final Color color2 = new Color(0, 0, 0); private final Color color3 = new Color(255, 255, 255); private final BasicStroke stroke1 = new BasicStroke(1); private final Font font1 = new Font("Arial", 0, 14); private final Font font2 = new Font("Arial", 0, 12); public final String formatTime(final long ms){ long s = ms / 1000, m = s / 60, h = m / 60; s %= 60; m %= 60; h %= 24; return String.format("%02d:%02d:%02d", h, m, s); } public void onMessage(Message message) throws java.lang.InterruptedException { if(message.getType() == Message.MessageType.GAME) { if (message.getMessage().contains("player is offline") && useHost1) { log("host 1 is offline"); log("checking if host 2 is online"); log(""); useHost1 = false; useHost2 = true; useHost3 = false; return; } if (message.getMessage().contains("player is offline") && useHost2) { log("host 2 is offline"); log("checking if host 3 is online"); log(""); useHost1 = false; useHost2 = false; useHost3 = true; return; } if (message.getMessage().contains("player is offline") && useHost3) { runTime = System.currentTimeMillis() - startTime; log("all three hosts offline, exiting"); log(""); log("Runtime: " + formatTime(runTime)); log("XP Gained: " + experienceTracker.getGainedXP(Skill.PRAYER)); stop(); } } } @Override public void onPaint(Graphics2D g) { g.setRenderingHints(antialiasing); runTime = System.currentTimeMillis() - startTime; g.setColor(color1); g.fillRect(563, 219, 156, 179); g.setColor(color2); g.setStroke(stroke1); g.drawRect(563, 219, 156, 179); g.setFont(font1); g.setColor(color3); g.drawString("Get Boned", 606, 240); g.drawLine(575, 246, 700, 246); g.setFont(font2); g.setColor(color3); g.drawString("Host: " + curHost, 570, 260); g.drawString("State: " + state, 570, 275); g.drawString("Runtime: " + formatTime(runTime), 570, 290); g.drawString("Exp gained: " + experienceTracker.getGainedXP(Skill.PRAYER), 570, 305); g.drawString("Exp/Hour: " + experienceTracker.getGainedXPPerHour(Skill.PRAYER), 570, 320); g.drawString("Levels gained: " + experienceTracker.getGainedLevels(Skill.PRAYER), 570, 335); } }
  4. nah, @Alek doesn't actually know what he's talking about. this is all bad advice. adding a sleep(random(232, 765)); call everytime you do an action is basically the best anti-ban possible and it werks
  5. I've been botting on 3 new accounts for the past 3 days and no ban yet. It used to be bans within 24 hours for me.
  6. Automatically levels you up from 1-99. No need to configure, goes based off of skill level. http://www.mediafire.com/file/cxrff1log2cz9d4/fletchy.jar
  7. Title of the thread. Even then, scripting a quest takes effort. It was my least favourite part of an AIO script I was making a while back. Odd thread title then, all things considered. Not at all specific towards what you actually botted. I already made a Slayer script and had a few others released on here as well, so I know the amount of effort and work that goes into it. I just assumed this thread was to glorify /your/ scripting, not scripts made by others.
  8. Because it takes a lot of effort to write a script for every individual skill, especially slayer.
  9. Shouldn't risk botting on an account you don't want to lose to begin with..
  10. Well, I managed to get my old main account unbanned.. 8 years later. Scythe, bunny ears, grim reaper stuff.. It's a shame that rs3 is fucking shit.
  11. Thank you! I was going to use OSFishing, but the paint was far too inconvenient because I like to babysit my bots. Replying in the chat significantly helps reduce ban rates as far as I can tell :p
  12. Thank you! I plan on making a teletabs script after botting up my construction with this script. ;)
  13. Imagine if I made it do everything and pushed it for free. Eagle sure would be happy
  14. Thank you! And I'll look into it asap. I don't really know much about construction tbh lol
  15. Download link - http://www.mediafire.com/file/zp6ds4yob615u7y/sonyConstruction.jar Here's what currently works - I plan on finishing everything shortly, but it's 6am where I live currently. I'll try to push to SDN whenever I'm allowed. No placebo anti-ban. Make sure your inventory looks like this. Wimpy little proggy -
  16. It's a secure connection to runescape.. I don't really know why you feel like it's suspicious lol
  17. Thank you! Seems unnecessary, but sure. https://pastebin.com/rB12GzEN
  18. Minimalistic paint, reasonable exp/hour. Uses conditional sleeps. No placebo anti-ban. Screenshots on level up and when the script stops. Only tracks fishing exp/hour; Agility and Strength are not added to the exp gained, or exp/hour, nor are they added to the levels gained. Download link: http://www.mediafire.com/file/ym7vm5mb914yu9z/rodfishing.jar
  19. I was actually just about to edit my post, lol It was in fact an NPE. I forgot to set something really obvious. I also noticed OP's script, "Goldilocks", is a bit dated, so it's probably the same issue for him as well. I haven't had any problems since fixing it either.
  20. I'd just like to chime in that I'm having the exact same problem. CPU usage spiked up and the top bar decided to freeze. The fps has dropped significantly as well.
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