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  1. rofl looks good. but rather than using images of each item dumped from the rs wiki, dump all item models from the cache and use them instead. you could then allow rotating/zooming/recolouring/whatever. the rs model format is really simple.
  2. Wtf lmao. Grats I suppose. I remember when you were just a newfag smart... they grow up so fast...
  3. Depends on your operating system. Some display 3 cores of 4 running at maximum speed as 75%/100% (Windows) while others will count it as 300%/400% (Linux and Mac and alike).
  4. Best tyrant ever

  5. This can really easily be bypassed in its current state..
  6. User

    My RS Loader

    This does break the RuneScape rules relating to 3rd party software use but such rules (other than macro use) are rarely enforced so it should be perfectly safe to use (I used an application practically the same as this for several years without problems). The code itself seems fine but you really over-document like crazy and using a GUI builder is not a good idea as they generate garbage code, and as such are difficult to manage without the builder itself and effectively does not help anyone learn. Sorry that this is all I can say, but I don't have time to read through all of the code at the moment.. Btw, binaries and libraries should not be included in your public project (you should exclude the binary and perhaps start using Maven or Gradle for dependency and build management).
  7. *cough* portability. Even though the video is a joke the points in it are still valid.
  8. Try any one of the following: http://varaneckas.com/jad/ pretty decent http://forum.xda-developers.com/showthread.php?t=2029842 even better http://jode.sourceforge.net/ even better (been more reliable to me at least)
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