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zulfikar

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  1. I fixed it. It was this and then moving the interact out of the if statement Thanks guys.
  2. private void Mine() { for(Position rock : rockList) { for (RS2Object r : bot.getMethods().objects.filter(main::isRock)) { if (r.isVisible() && r.getPosition().equals(rock)) { if (!isMined(r) && r !=null && rock.interact(bot, "Mine")) { Sleep.sleepUntil(() -> myPlayer().isAnimating() || isMined(r), 5000); } } } } } I have this and it doesn't seem to stop when mining. It keeps clicking between the rocks in my rockList. I can't seem to figure out the issue. This method is called from onLoop. I'm using Explv's sleep class. I tried using normal conditional sleep without the class and sleep itself, but it still continues clicking between the rocks without waiting. import org.osbot.rs07.utility.ConditionalSleep; import java.util.function.BooleanSupplier; public final class Sleep extends ConditionalSleep { private final BooleanSupplier condition; public Sleep(final BooleanSupplier condition, final int timeout) { super(timeout); this.condition = condition; } public Sleep(final BooleanSupplier condition, final int timeout, final int interval) { super(timeout, interval); this.condition = condition; } @Override public final boolean condition() throws InterruptedException { return condition.getAsBoolean(); } public static boolean sleepUntil(final BooleanSupplier condition, final int timeout) { return new Sleep(condition, timeout).sleep(); } public static boolean sleepUntil(final BooleanSupplier condition, final int timeout, final int interval) { return new Sleep(condition, timeout, interval).sleep(); } }
  3. Can I have a trial to try this out please? Thank you.
  4. Could I have a trial please? Thank you.
  5. Could I have a trial please? Thank you.
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