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AIO Construction
@Eagle Scripts Hello, I just bought the script and it seems to be broken. It works fine for a few minutes and then it just sits and clicks on the butler over and over again. Please fix it ASAP or refund me, thanks. It did the same thing when I was building mahogany tables (tried changing to oak larders, didnt work).
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Perfect Sand Crabs
Just bought the script and it crashes the bot when pressing start.. Ugh
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Cuties Services
Buying mithril gloves + Biohazard on my new pure. Will update post when done. Edit: He finished everything really quick. Just paid him 63m for more quests! Big vouch!
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Mithril gloves + Biohazard
Worked! Sent you a friend request. I'd rather not post my contact details here, it's a personal account. ?
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Mithril gloves + Biohazard
Won't let me add you on Discord?
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Mithril gloves + Biohazard
Will pay you 23M if it's done today. Do you have Skype?
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Mithril gloves + Biohazard
Made a new pure a few days ago and need someone to quest for me as I don't have much time on my hands. I need someone to get me Mithril gloves. I also want Biohazard quest done aswell. You'll have to get all skill/quest requirements yourself. Post how much you want and I'll get back to you ASAP. I do not want any Defence levels gained during this service. Current stats:
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Mirror mode
Hello. Where can I check if mirror mode is up? I want to upgrade to VIP for the mirror mode only but there's obviously no point in doing so if it's not even working properly. Thanks.
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Perfect Fisher AIO
edit: working now
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Perfect Fisher AIO
Bought your script yesterday, was working fine. But today it's not even clicking the fishing spots at the Barbarian outpost.
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Help with animated objects
Ok I have no idea. The "Entity Debug Info" is identical when the cannon is and isn't rotating..
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Help with animated objects
Yeah gonna debug it and let you guys know, hold on
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Help with animated objects
Do you mean that I should save the model id for when the cannon is not rotating, and then compare it with the rotating one..? height shouldn't change lol
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Help with animated objects
Hi. So I'm wondering how to check if an object is performing an animation or not. I'm working on a Dwarf-multicannon but I have no idea how to check if the cannon is rotating or needs to be fired.. For Character's you could just use character.isAnimating() but RS2Objects don't have that check. Anyone have any ideas?
- [FREE] Caged Ogres