Jump to content

EXP

Members
  • Posts

    247
  • Joined

  • Last visited

  • Feedback

    100%

Posts posted by EXP

  1. 17 hours ago, Czar said:

    Got some really good suggestions and feedback, bug reports too. Breaks is getting another update, big overhaul.

    Few updates for slayer coming, more looting changes, plugin updates, cannoning tweaks (only combo features e.g. cannoning and fighting, flicking etc) I still haven't experienced or heard/seen a bug with purely cannon mode, although I will be running more tests). Hopefully some mac updates before I push the main update too. Looting and safespotting are most likely getting their own tab (expanded looting tab and a standalone safespotting fight mode). Stay tuned guys. I have been doing under the hood changes mostly. Been going after the user requests and small bugs which have been present for a long time and have been ignored because they are too small/unimportant too.

    Fighter guide and manual is in the final stages, I'm seeing a lot of repeated questions and mistaken bugs due to setup error. I know the script has a complex GUI and I need to make the gui more easy to use (user friendly).

    the next main version update will have at least 1 feature which is suited to every single type of script user, I guarantee it, so no users are being left out with all the suggestions and bug reports.

    Excellent news! 

  2. 42 minutes ago, paulrut24 said:
    
    - What is the bug = 
    The script does not logout nor takes breaks 95% of the time, on discovery I noticed it has two methods of actually performing this tasks. 
    A simple logout on the spot whilst not in combat (this works but the method chosen is rare.) 
    
    - How did you make the bug happen = 
    Simply run the script with breaks on at Gargoyles at Slayer Tower
    
    - Tried client restart? = 
    Yes
    
    - Normal script or a plugin? = 
    Normal
    
    - Which exact setup options are enabled? 
    

    :???:

  3. Easiest way of making it work is just simply stand at the bank chest and select one of the areas in the GUI for example "West" if this does not work manually run your character to the west location and wait for the script to find itself. Also forget marking your area you don't need to with the built in locations. 

  4. I didn't expect the script to actually use the boat system to get to my destination, better than i actually thought! - Perfect script. 

  5. - What is the bug = 
    The script does not logout nor takes breaks 95% of the time, on discovery I noticed it has two methods of actually performing this tasks. 
    A simple logout on the spot whilst not in combat (this works but the method chosen is rare.) 
    The main method of running away from combat and waiting at the bank does not work at all; it waits at the bank for a few minutes with this message in the logger 
    "At bank, can break without any problems! Waiting for breaks to kick in, 2 minutes left." 
    – Once this reaches 1 minute it either runs back to fight or banks everything and then takes out the selected items chosen at the start and returns back to fighting. 
    
    - How did you make the bug happen = 
    Simply run the script with breaks on at Sand Crabs
    
    - Tried client restart? = 
    Yes
    
    - Normal script or a plugin? = 
    Sand Crab plugin
    
    - Which exact setup options are enabled? 
    Doesn't matter does it with every setup (If you need more information please PM)
  6. 3 minutes ago, inababila said:

    Read my post again. It is not about the IP you use to create the accounts. It is about the IP you use to bot.

    Example based on a real experiment. I bought 10 tutorial island accounts from a guy which were made under the same IP address '1.0.0.0' and I log in to those 10 accounts to check whether they work or not under my IP '2.0.0.0'. I then log out and just bot in one of them. If it gets caught, all of my accounts will be banned if my IP is flagged. That really happened to me and I lost all of them when I only botted in one. Now his IP is not flagged, it is mine. RuneScape checks for the last IP you used to log in or the one when caught while botting.

    Only if my IP was not flagged, I was only going to lose that account and not all of them.

    Interesting thank you for the insightful information i appreciate it :)   

    • Like 1
  7. 2 minutes ago, Jack Sparrow said:

    If you create them on one Ip address it will not lead to a chain ban. If you bot with them on the same ip address it will then lead to a chain ban.

    I was thinking about that too since people who sell fresh level 3's must use the same IP on a few accounts, just making sure. 

×
×
  • Create New...