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GaetanoH

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Posts posted by GaetanoH

  1. Sorry for the late reply! Forum loves removing my notifications on topics sleep.png

    I will take a look at both issues.

     

    If it takes longer then 24h for me to reply, just sent me a PM ^^

     

    Khaleesi

     

    No problem, the arrow thingy is fixed when not using a laggy client, but can be a problem for people who are lagging...

  2. - Normal client or Mirror client? normal


    - What is the issue? the bot looks for the hint arrow and the enemy is already dead and doesn't do anything


    - What is the script status, (can be seen in the paint) Killing animated armour/detected dead armour


    - Can you get a printscreen of it? Runescape just still shows the hint arrow and the enemy is already dead so therefor the bot can't find it and starts messing up


  3. use webwalkevent smile.png

    public static void webWalkEvent(final INodeRouteFinder routeFinder, final Position position, final int treshold, final MethodProvider script) 
        {
         
         WebWalkEvent event = new WebWalkEvent(routeFinder, position);
         event.setBreakCondition(new Condition()
         {
         @Override
         public boolean evaluate() 
         {      
         return script.getMap().distance(position) <= treshold;
         }
         });
     
         script.execute(event);
        }
    
    

    then use it like this

    webWalkEvent(Variables.routeFinder, new Position(2924+ctx.random(1), 3175+ctx.random(5), 0), 5, ctx);
    

    ctx being my methodprovider

     

    5 being the radius in which it breaks the webwalk so it will bank or do other things smoothly

     

    so lets say you're at a fishing spot, and you're using this to walk to a bank, if you're in a radius of 5, it will break webwalking so it doesnt want to walk to that exact tile, and it will attempt to bank 

    As always thank you for the fast reply, I'll look into it later!

    • Like 1
  4. Hello, so I've made a few scripts implementing the webwalking methods, the problem is, when the bot is in the Area he really always wants to click on a certain tile which makes it pretty obvious you're a bot, any suggestions on how to remove the clicking?

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