Everything posted by ni562
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Creation ISP / Creation IP
For sure. Probably an easy way for them to catch botters too!
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so you cant run osbot on windows 10...
Download the JRE from here: http://www.oracle.com/technetwork/java/javase/downloads/index.html And if you still can't run JAR files look at this thread: http://answers.microsoft.com/en-us/windows/forum/games_windows_10/cant-open-jar-file-using-windows-10/98f81ae5-0cbb-47f7-b7ff-49275e19e7a2?auth=1&rtAction=1441586909922
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need help...windows 10 ..
Try this my friend http://answers.microsoft.com/en-us/windows/forum/games_windows_10/cant-open-jar-file-using-windows-10/98f81ae5-0cbb-47f7-b7ff-49275e19e7a2?auth=1&rtAction=1441586909922
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Web walking help
not sure but I think you can do while(myPlayer().isMoving){ sleep(500); }
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Who runs 10+ bots and hasn't got banned?
Try using my spinning script, I haven't been banned yet and made it to lvl 70 crafting!
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Obfuscating your local scripts
Bingo! Thanks Explv
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Obfuscating your local scripts
Nice tut,. I tried it and got the "Processing completed successfully" message but my script wont show up in the client..Any ideas?
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Walk to a random tile inside an area?
Except an 's' what did i miss?
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Walk to a random tile inside an area?
if(AREA.contain(player)){ walker.walk(AREA.getRandomPosition()); } else { log("Area does not contain player"); }
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How would I detect obstacles on a path
doorHandler.getNextObstacle(Entity or Position); //Returns an RS2Object doorHandler.getObstacles(); //List of RS2Objects Take a look at the api, it's all there ! http://osbot.org/api/org/osbot/rs07/api/DoorHandler.html#getNextObstacle(org.osbot.rs07.api.model.Entity)
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How would I detect obstacles on a path
if(!map.canReach(FIELD.getRandomPosition())){ doorHandler.handleNextObstacle(FIELD); } WALKER.WALK(FIELD);
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doorHandler not behaving as expected
AREA.setPlane(1); I had forgotten this. Thanks :P
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doorHandler not behaving as expected
public RS2Object getDoor(Area doorArea){ //noinspection unchecked return S.getObjects().closest(obj -> obj.getName().equals("Door") && doorArea.contains(obj)); } always returns null, any idea why?
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doorHandler not behaving as expected
Wow i'll try that! How can i pass it a Script object? that it the only part i'm unsure about..
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anyone know a working maleware bytes premium code?
ID: 9GD59 Key: 2H94-G1CJ-M8DY-FBJ0 Identifier: 2VC84 Key: UUKX-YQC6-VKHU-8RTM ID:2WG82 KEY:E51T-1YT6-9RAM-XE3A <----------Try this one first ID : 2VC84 KEY : UUKX-YQC6-VKHU-8RTM --------------------------- ID : 7EL93 KEY: QCCX-NNYQ-DJ03-N1QE --------------------------- ID : 5KP99 KEY : VD9V-K2UF-NEYT-98QV --------------------------- ID : 3LA84 Key : PR30-CTCT-8QQW-3RXG Found a few you can try...
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doorHandler not behaving as expected
when I try and leave the room with the spining wheel, doorHandler sometimes clicks the red door..It not a big deal, but it's happening a little tooo often imo. Im wondering how i can stop it from clicking the red door as it't not at all in my path. while (!map.canReach(STAIRS.getRandomPosition())) { doorHandler.handleNextObstacle(STAIRS); ConditionalSleep(10000); } I triple checked the coooords for my STAIRS area and the door is not inside the area!
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walker.waituntilIdle() alternative
Ok lol last question.....Is there a way to handle if the timer runs out and it never returns true?
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Better Conditional Sleep
Since conditionalSleep is no longer in the API documentation, is it preferred to use this method? How well does it work compared to the one from the API?
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walker.waituntilIdle() alternative
Ok thanks for looking. So the method will sleep until a result of true is returned or the timer runs out?
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walker.waituntilIdle() alternative
mind linking it for me? i rlly cant find it...
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No entities found at lumbridge bank
Sorry i can't help you then...Must be a bug like you said. Feel free to use the version i posted if it works for you!
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walker.waituntilIdle() alternative
Idle would be !player.isMoving() I'v never used conditional sleep and cant find it in the api..
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No entities found at lumbridge bank
Sorry... Banks.LUMBRIDGE_UPPER.contains(myPlayer()); Maybe it only checks if the player is actually in the bank area, like the little bank room? Have you tried that?
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walker.waituntilIdle() alternative
Well since localWalker is no longer an option, does anyone know of an alternative to walker.waitUntilIdle();
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No entities found at lumbridge bank
Maybe LUMBRIDGE_UPPER only returns true if the player is in the bank room and not on the whole floor? I didn't even know that was part of the api..Thanks a lot i'll be using it now.