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empathy

Trade With Caution
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Everything posted by empathy

  1. I WANT TO WIN!
  2. Maldesto end dis so i ca nwin
  3. Yoloswag68
  4. Please let me win!
  5. i wanna win
  6. im last
  7. Meeeeeeeee
  8. First
  9. There's no error. It just doesn't work.
  10. import java.awt.Color; import java.awt.Font; import java.awt.Graphics2D; import java.util.ArrayList; import java.util.Collections; import java.util.List; import org.empathy.skilling.crafting.gemcutting.data.Timer; import org.empathy.skilling.crafting.gemcutting.data.Variables; import org.empathy.skilling.crafting.gemcutting.gui.Gui; import org.empathy.skilling.crafting.gemcutting.nodehandler.Node; import org.empathy.skilling.crafting.gemcutting.nodes.BankNode; import org.empathy.skilling.crafting.gemcutting.nodes.CraftGem; import org.osbot.rs07.api.ui.Message; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.utility.Logger; I don't think I need to implement messageListener, due to it already being implemented in the Script class (alongside Painter and other classes, and my paint works). I am also not getting an errors in eclipse.
  11. Does it work lol? I am positive I have the code correctly, but it doesn't work. And the debug logger doesnt even log, which leads me to believe it isn't working atm. If I am doing something wrong please let me know! @Override public void onMessage(Message m) { Logger.GLOBAL_LOGGER.debug("" + m.getMessage() + " Type: " + m.getType().getId()); if (m.getType() == Message.MessageType.GAME) { if (m.getMessage().contains("cut the")) { Variables.cutGems++; } } } Thanks, Empathy
  12. What service would you like? Powerleveling Are you going first or will a MM be used? Ill go first Do you agree with the ToS? Yes What is your skype? You have it Will you leave feedback once the service is complete? Yes
  13. I'd like to buy some. We can either use a MM, or I can go first in tiny increments.
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