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Posts posted by Explv
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<Deleted this post as Eagle posted em already>
8 minutes ago, Eagle Scripts said:In case you desperately need those codes. These are the ones that I currently have;
public enum LoginResponseCode { UNEXPECTED_SERVER_RESPONSE(1), INVALID_ACCOUNT_CREDENTIALS(3), ACCOUNT_DISABLED(4), ACCOUNT_ALREADY_LOGGED_IN(5), RUNESCAPE_HAS_BEEN_UPDATED(6), WORLD_IS_FULL(7), LOGIN_SERVER_OFFLINE(8), LOGIN_LIMIT_EXCEEDED(9), BAD_SESSION_ID(10), SUSPECTED_STOLEN_PASSWORD(11), NEED_MEMBERS_FOR_THIS_WORLD(12), COULD_NOT_COMPLETE_LOGIN_TRY_DIFFERENT_WORLD(13), SERVER_IS_BEING_UPDATED(14), BAD_SERVER_RESPONSE(15), TOO_MANY_INCORRECT_LOGIN_ATTEMPTS(16), STANDING_IN_MEMBERS_ONLY_AREA(17), ACCOUNT_LOCKED(18), CLOSED_BETA_WORLD(19), INVALID_LOGINSERVER_REQUEST(20), PROFLE_TRANSFER(21), MALFORMED_LOGIN_PACKET(22), NO_REPLY_FROM_LOGINSERVER(23), ERROR_LOADING_PROFILE(24), UNEXPECTED_LOGINSERVER_RESPONSE(25), BLOCKED_COMPUTER(26), SERVICE_UNAVAILABLE(27), BILLING_ISSUES(32), AUTHENTICATOR(56); private final int responseCode; LoginResponseCode(final int responseCode) { this.responseCode = responseCode; } public static LoginResponseCode getLoginResponse(final int responseCode) { return Arrays.stream(values()).filter(loginResponseCode -> loginResponseCode.getResponseCode() == responseCode).findFirst().orElse(null); } private int getResponseCode() { return responseCode; } }
Missing response code 2, which I believe is successful login- 1
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On 4/30/2020 at 12:42 AM, vlad3921 said:
Figured it out.
Your Data folder in the OSBot folder needs to have the following additional folders: explv_aio/resources and in this resources folder, the images and fonts folder. I'm not sure why the bot script doesn't automatically create this folder for you if it doesn't exist. Apparently, in the code, the fix was to download the pictures from github but even that failed. Would be best just to put an extra instruction on github to manually create the folder and add the images and fonts in there
On 4/29/2020 at 11:34 PM, vlad3921 said:The github version doesn't work, both compiled locally and downloaded. I get the same dead gui screen. I compiled using Eclipse as I have no clue how Intellij works.
Are there any Json files that the jar needs inside the Osbot Data folder in order for it to work or something?
On 5/2/2020 at 7:27 PM, Thunderclees said:seems to work, actually.
in the SDN version, there's a folder for the script and inside that folder there's a font folder, but not an images folder (the images are just loose) and by specifically creating an images folder, the pictures download.
it seems like between the two versions, the second folder was added. the script downloads the images, but can't save them to data\scriptname\images because the folder doesn't exist. thanks for the legwork; i didn't peruse the code after compiling because i couldn't be bothered.
with the folder created, the downloaded version works as well, no VIP required.
On 4/25/2020 at 7:50 PM, Thunderclees said:
Yeah my bad...
This should be fixed in the latest GitHub version.
First time load may be slow as it has to download the resources, as for some reason local image loading no longer works with OSBot. -
Welcome
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On 3/15/2020 at 10:00 PM, Banes said:
Hey @Explv,
I'm getting error dialogue when I stop the script prematurely. The whole client freezes and has to be closed and restarted.
Any help please?
On 3/30/2020 at 2:45 AM, Tropog said:I can confirm. Multiple crashes that cause OSBOT to have to be restarted.
Pushed a fix, will be available when the SDN is next updated- 1
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On 3/20/2020 at 4:39 PM, boot said:
Hello, great script @Explv! Can you add the ability for the bot to detect whether or not you have withdraw all or deposit all selected, then act accordingly? I have it selected on my account and the bot still right-click selects items to use when crafting. It would make it seem more realistic if it just clicked once to deposit and withdraw.
Added this functionality in the latest version (v3.1.10), let me know if any further issues
On 3/5/2020 at 9:32 PM, gay_retard said:To get the GE task working you need to copy the text on this website https://rsbuddy.com/exchange/summary.json to
OSBot/Data/explv_aio_rsbuddy_summary.json
Ideally you would automate this to overwrite the file every 15 minutes or so to get the updated trading prices.
The reason the GE task isn't working is because the SDN version is using a dead API.
notice how the Item Name text isn't red?
This is working in the GitHub version
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On 3/20/2020 at 4:39 PM, boot said:
Hello, great script @Explv! Can you add the ability for the bot to detect whether or not you have withdraw all or deposit all selected, then act accordingly? I have it selected on my account and the bot still right-click selects items to use when crafting. It would make it seem more realistic if it just clicked once to deposit and withdraw.
Taking a look into this
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Pushed a temporary fix for the buttons not loading on the GitHub version, first load of the UI might be slow, but will be fast for all future loads.
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Added fix for cases where sometimes the lobby screen is skipped and causes the login handler to hang for 30s.
Fix was to addgetClient().isLoggedIn() ||
On line 210 of LoginEvent.
This breaks the 30s conditional sleep when the client is logged in, regardless of whether the lobby screen button is visible- 1
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You mean this bit? https://youtu.be/17ITEUEIP5Y?t=3965
You could have a series of coords, e.g.
| ----------------- | ---------------- | ------------------ |
x1,y,z x2,y,z x3,y,z x4,y,z
And then:
If wall x is > x1 & my player x is <= x1, move player to x2
If wall x is > x2 & my player x is <= x2, move player to x3
If wall x is > x3 & my player x is <= x3, move player to x4
etc. etc. etc. for however many points it takes for the motion to be fluid, and your player to follow the wall.
The same applies for when the wall reaches the end, and flips direction:
If wall x is < x4 & my player x is >= x4, move player to x3
If wall x is < x3 & my player x is >= x3, move player to x2
If wall x is < x2 & my player x is >= x2, move player to x1
You wouldn't necessarily program that as a series of if statements, this is just a general idea of the logic.
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I've released a new version.
https://github.com/Explv/Tutorial-Island/releases/latest
Let me know if any issues. -
The reason why there's nowhere to add the OSBot path, is because the manager downloads the latest OSBot for you
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9 hours ago, Prototype G said:
Does the tutorial script work? There are several people complaining that it doesn't work
What does that have to do with this thread?
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50 minutes ago, Prototype G said:
tutorial island works?
?
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On 9/27/2019 at 1:49 AM, akimboOrphans said:
Still not working? Or is it just me
On 8/25/2019 at 2:35 PM, Willy w said:Smithing doesn't work for me
If you're referring to smithing items, e.g. Bronze daggers, this is now fixed in the latest GitHub version.On 9/17/2019 at 12:25 PM, Bitcrusher said:Can this be started via cli commands have 50+ accounts dont want to manually put it in
CLI usage is on the main page of this thread.
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On 9/16/2019 at 12:56 AM, OCOWA said:
I'm unable to use the grand exchange tasks because it doesn't find any items, it just shows red for anything I could type.
Fixed in latest GitHub version
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On 10/28/2019 at 8:25 PM, grammatoncleric said:
java -jar explv_osbot_manager-v2.0.7.jar
Exception in Application start method
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.sun.javafx.application.LauncherImpl.launchApplicationWithArgs(LauncherImpl.java:389)
at com.sun.javafx.application.LauncherImpl.launchApplication(LauncherImpl.java:328)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at sun.launcher.LauncherHelper$FXHelper.main(LauncherHelper.java:767)
Caused by: java.lang.RuntimeException: Exception in Application start method
at com.sun.javafx.application.LauncherImpl.launchApplication1(LauncherImpl.java:917)
at com.sun.javafx.application.LauncherImpl.lambda$launchApplication$1(LauncherImpl.java:182)
at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.NoClassDefFoundError: javax/servlet/ServletContextListener
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:763)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:468)
at java.net.URLClassLoader.access$100(URLClassLoader.java:74)
at java.net.URLClassLoader$1.run(URLClassLoader.java:369)
at java.net.URLClassLoader$1.run(URLClassLoader.java:363)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:362)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:349)
at java.lang.ClassLoader.loadClass(ClassLoader.java:411)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
at file_manager.LocalScriptLoader.getScriptFromClass(LocalScriptLoader.java:57)
at file_manager.LocalScriptLoader.addScriptsFromJar(LocalScriptLoader.java:50)
at file_manager.LocalScriptLoader.getLocalScripts(LocalScriptLoader.java:38)
at gui.dialogues.input_dialog.ScriptDialog.<init>(ScriptDialog.java:32)
at gui.tabs.ScriptTab.<init>(ScriptTab.java:11)
at gui.ManagerPane.<init>(ManagerPane.java:66)
at main.ExplvOSBotManager.start(ExplvOSBotManager.java:26)
at com.sun.javafx.application.LauncherImpl.lambda$launchApplication1$8(LauncherImpl.java:863)
at com.sun.javafx.application.PlatformImpl.lambda$runAndWait$7(PlatformImpl.java:326)
at com.sun.javafx.application.PlatformImpl.lambda$null$5(PlatformImpl.java:295)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.application.PlatformImpl.lambda$runLater$6(PlatformImpl.java:294)
at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$3(WinApplication.java:177)
... 1 more
Caused by: java.lang.ClassNotFoundException: javax.servlet.ServletContextListener
at java.net.URLClassLoader.findClass(URLClassLoader.java:382)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:349)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 29 more
Exception running application main.ExplvOSBotManager
Updated, try latest version, and let me know if it works. -
Pushed map update, will be released when SDN is next updated.
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Updated again to handle locked accounts
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Updated with better error handling (allows you to determine if the account is banned etc.)
(note, how you use the snippet has also changed, see the example). -
14 hours ago, Banes said:
Hey @Explv, Is there anyway I can update the map the script uses to the current version of your map?
I'll need to do it. Ill take a look this weekend if I remember
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16 minutes ago, progamerz said:
I think it happens when i try to walk to any area that osbot walker doesn't support, and i remember ur script used to show a dialogue for errors or something, this used to be an issue in .49 and was fixed in .50 but again back in .51 so its not an issue from your side i think, i reported it to pat anyways
That's working for me too, so I'm not sure
https://gyazo.com/fe2b0afe9fec40a312cceec5d8cb7371 -
11 hours ago, progamerz said:
Hey @Explv,
In the new client update i am not able to use the script, it shows this in logger(whenever i press start in the gui):
https://pastebin.com/aGmzCVKxJust tried it and it's working fine for me.
Must be an issue on your side? Maybe you need to set some file permissions?
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20 minutes ago, progamerz said:
Hey @Explv,
In the new client update i am not able to use the script, it shows this in logger(whenever i press start in the gui):
https://pastebin.com/aGmzCVKxWill look this evening
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Make your own
Explv's AIO [13 skill AIO in 1 script]
in VIP Scripts
Posted
I just added a new library to download the images that you would normally see there. I'm assuming there's some kind of bug for Mac OS. I'm taking a look now
Cheers, will take a look now