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willi461

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  1. Oh, haha, that's unfortunate. ..Sit in the library with a quality Macbook...while still using one of the crappy library PCs. LOL. Why is this? From a software standpoint?
  2. I tried other browsers, still won't attach. Stays at "Searching for osrs..."
  3. Anyone else use a Mac and it works fine for them? My Java is up to date, OSBOT is up-tp-date. Can't get it to work.
  4. Yes I am. I tried resizing the client window to not have black borders, tried it full screen.
  5. So on my Macbook, I am unable to get the OSBOT to attach to the client. Works just fine on my PC, any tips? Never had a problem before, and was able to resolve any so far.
  6. I restarted everything, and yeah its still withdrawing 14 bowstrings, then banks em, does the same with yew unstrungs, repeats this a few times and then it works just fine after a few failed trials. IDK?? XD
  7. Im not sure how it would be a hook issue since its withdrawing and then not withdrawing the second element. How can I make sure it isnt a hook error nontheless? I just restarted my runescape client and the OSBot client: When the bot starts it withdraws 14 bowstrongs, banks them, does the same with unstrung bow, repeats this 4 times and then it gets on track and runs just fine... Wierd. Any tips?
  8. Lol this things gonna get me banned. I watched it for a while and in the beginning it constantly withdraws a half inventory of unstrung, banks them, then does the same with bowstrings, bank them and repeats this like an idiot 6 times before it makes strings with bowstrings properly. Look into this please, I can post a video of if needed. This was for fletching yew Long bows from banked unstrungs and bowstrings via mirror mode. Otherwise awesome. One recommendation though, the random numbers it enters for fletching from logs are a far cry from being humanlike. A human hand will always navigate the higher numbers closer to the enter key more frequently (statistcally) than something like a 3. A log of input showing 37, 88, 91, 76 is too far spread to be humanlike. Just a tip if you might wanna rework that input system.
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