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Token

Script Officer
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Everything posted by Token

  1. There are personal and business paypal accounts, if you find it weird that they requested documents then I'll assume you use a personal paypal account for your "business" which most likely doesn't respect paypal's terms of service. But this is another problem you may want to consider in the future, for now it sounds like you just passed the $2500/year (or 2200 euro for europe) limit for received payments for an unverified personal paypal account. If that's not the case, you can just ask them what's this all about.
  2. Token replied to Token's topic in Construction
    Send me the logger contents if you can
  3. Token replied to Token's topic in Construction
    I designed the script for the easiest "1 click" construction training, this means I coded the whole process of taking all necessary decisions from a fresh level 3 with just a cash pile in bank/inventory (the script will even buy a house for you and hire butlers). The disadvantage in here is there's not many options, 99% of training options an "AIO" construction script can offer would never be used (eg. building sinks, bell pulls, etc) but I believe removing redundant content actually makes it more user friendly. It should use demon butlers on both default and fast options, but I added a small optimization on the fast mode because according to my tests it's actually faster if it keeps building larders with teleports until 52, then hires demon butler and switches directly to mahogany tables (doesn't go to ardougne for normal butler either). If the account is 52+ construction and still doesn't use demon butler, then let me know because that's definitely not what it was supposed to do. PS: There's no code for moneybag, I was thinking about adding (was released after the script), but I didn't find it to improve performance a lot since 25 inventory slots don't help more than 24 (larders require 8 slots, tables 6, there's no performance gain on either)
  4. Token replied to Token's topic in Construction
    Does it fail to start? If you tried to start it multiple times, does it print some error in the logger? (and is it the same error?)
  5. There may be a different RS2Object instance for every tile of the patch, even multiple ones on the same tile and only one visible representing the current growth cycle of the patch. That's just an idea of what to look for, I doubt that's the problem but I'm saying you should check how many of those entities are actually there and look at their properties and how they change when the seed is planted (through code).
  6. Token replied to Alek's topic in Releases
    I always knew mirror mode reduces bans, now there is even more evidence
  7. Token replied to Token's topic in Construction
    If there's anything specific you want to point out about the bots behavior, sure, just send me a pm. I'll run a few tests as I'm pushing some new code for it shortly, the interactions should be more stable (less missclicks) since it will use numbers instead of clicking the object widgets.
  8. Token replied to Token's topic in Construction
    Is that on mirror mode?
  9. Token replied to Token's topic in Construction
    Still in testing atm, not stable yet
  10. Token replied to Token's topic in Construction
    Not currently handling trials
  11. Token replied to Token's topic in Construction
    I've got a few changes in development to get rid of most initial checks and get straight to the training part, I may be able to get them in a stable version later this week
  12. Token replied to Token's topic in Construction
    Make sure you have fixed mode set before running any script, resizable is not working right now afaik
  13. Token replied to Token's topic in Construction
    Not currently handling trials
  14. Token replied to Token's topic in Construction
    The client is up now, seems to be working at a first glance Let me know if you are still having issues
  15. Token replied to Token's topic in Construction
    The client has been down the whole day afaik so I'm not 100% sure it will be working since I can't test it, but I pushed an update which should fix that error above
  16. Token replied to Token's topic in Construction
    Looking through the code atm. Where's your house btw? What butler you have? Do you have multiple floors in your house? What house style did you set?
  17. Token replied to Token's topic in Construction
    Are you using resizable mode or anything that's not default?
  18. Token replied to Token's topic in Construction
    Where did you start it? Did you have bank/ge/other interfaces open?
  19. Token replied to Token's topic in Construction
    Sure, I'll push an update in a bit
  20. Token replied to Token's topic in Construction
    Haven't noticed that myself, but I'll check it out. Were you using mirror mode?
  21. Token replied to Token's topic in Construction
    I've never heard of mythical cape racks (probably released after the script), but I'll look into it
  22. Token replied to Token's topic in Construction
    No, it only supports the common training methds like oak larders/mahogany planks and the objects built until that like chairs
  23. Set the event execution mode to async, then do the condition checking and interrupt the event if needed from the main thread

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