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Token

Script Officer
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Everything posted by Token

  1. Token replied to Token's topic in Construction
    Authed
  2. Not yet Authed Authed Idk if it would be worth implementing, too many things can go wrong with house parties
  3. Token replied to Token's topic in Minigames
    Should be fixed now
  4. Token replied to Token's topic in Others
    I'll consider it in the future, but there aren't many accounts with high enough magic level to use that Should be fixed now Yes Is that where it has to pass to the other side over that puzzle? I'm afraid I'm not currently doing trials Where was it stuck? It's going to the cave from what I see in those messages Should be fixed now Check the logger, it should print the reason there (top right corner under Settings -> Toggle logger); also make sure for Nature Spirit you don't have the ghostspeak amulet in your gear preset, as this is already included by default in the inventory setup the script will use I'll see what I can do for that, eliminating duplicates would be quite complicated though and may create other errors
  5. It's in beta testing for now Authed Yes
  6. Token replied to Token's topic in Others
    I'm afraid I'm not currently doing trials
  7. Token replied to Token's topic in Minigames
    Was there anything else in inventory other than coins? Did you use a main/spec shield?
  8. Authed Authed Not yet Authed
  9. Token replied to Token's topic in Construction
    Authed Authed
  10. Token replied to Token's topic in Others
    I'll have to do the other quests and check if that influences the configs for that specific quest, that shouldn't cause any issues though, there are no other quests in that line after it
  11. Token replied to Token's topic in Minigames
    Sorry for the delay, I've rewritten some parts of the script to work with degraded equipment and also included official support for shields (both main and spec) on the GUI; I ran some tests with dharoks/dragon dagger + defender and it worked fine so far; the update is live on the SDN now What's printed in the logger? Authed That is possible indeed, I'll test that part shortly
  12. Released
  13. Token replied to Token's topic in Others
    What's printed in the logger? Is there any chance you remember, or have a screenshot of the dialogue it failed to select? It may be caused by a game update, they frequently change dialogues
  14. It buys herb boxes right now, but I'll consider other options too
  15. Token replied to Token's topic in Construction
    Authed
  16. Token replied to Token's topic in Minigames
    Authed Authed
  17. Token replied to Token's topic in Construction
    Authed OSBot does not store any account credentials other than those explicitly saved on your PC, so it is impossible for that to be the cause, make sure you did not download the OSBot client from any other sources, like a youtube video or some other website
  18. Token replied to Token's topic in Minigames
    The settings should be empty upon starting the script, but they can be saved and loaded via the GUI The random option actually sits wherever it ends up, I could change that so it selects a random spot instead What was the inventory setup? Was it using prayer potions, super combat potion, food or anything other than NMZ potions?
  19. Is there a kourend teleport in the house portal room? Authed Authed Authed
  20. Token replied to Token's topic in Others
    Yes, partially done I've got a new version of Waterfall Quest to be released that should include that soon, including prayer support since many people get prayer up before questing Remove barrows gloves or any untradeable items from gear presets It's lifetime, it's been up for 4 years so far It will not bank if debug mode is enabled (the F4 option) Was the quest completed by the script? Have you done any other kourend quests or diaries? There is a 20 agility requirement for that quest
  21. Token replied to Token's topic in Construction
    Authed
  22. Authed
  23. Token replied to Token's topic in Minigames
    Authed This should only happen on mirror mode as far as I know (when the power-up is activated, and is never recognized to be over in the case of special attack), there is a problem with chat messages not being recognized; I'll push a new version tomorrow to replace all code for chat messages with something else; Is there any chance you remember if the "All" chat was visible or hidden, so the blowpipe/power-up messages are visible?
  24. Token replied to Token's topic in Others
    I've received some bug reports on that and I pushed a new version of the quest, but it looks like there were a few more issues, it also gets stuck by the fountain in some cases which I'll have to push a new version for shortly I'm afraid I'm not currently doing trials Remove the barrows gloves or any untradeable items from the preset, those may be causing issues I'm afraid I'm not currently doing trials It uses on roughly 45 out of 64 quests when enabled (default setting) Thanks, will run a test on it
  25. Token replied to Token's topic in Others
    A place it recognizes would be only the place where it was supposed to be, i.e. where it died, in that case it will work when started in debug mode with items in inventory

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