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Token

Script Officer
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Everything posted by Token

  1. enum Trees { NORMAL(1, new Position(...)), OAK(15, new Position(...)), ... ; private int level; private Position location; TREES(int level, Position location) { this.level = level; this.location = location; } public static Trees getCurrent(Script script) { int c = script.getStatic(Skill.WOODCUTTING); if (c < 15) return Trees.NORMAL; else if (c < 30) return Trees.OAK; else if (c < 45) return Trees.WILLOW; else if (c < 60) return Trees.MAPLE; else if (c < 75) retirm Trees.YEW; else if (c < 90) return Trees.MAGIC; else return Trees.REDWOOD; } } Trees current; @Override public void onStart() { current = Trees.getCurrent(this); ... } @Override public int onLoop() { current = Trees.getCurrent(this); ... return 69; } When you are chopping a tree different from current, then its time to switch
  2. Token replied to Token's topic in Others
    How much did it offer for them?
  3. Token replied to Token's topic in Others
    I can't integrate anything walking related as that's entirely a client built-in feature, it has to be fixed on OSBot's end. We cannot blacklist areas with the current API and having a games necklace requirement on DMM is just not feasible, I'll have to wait for a new method in the webwalking classes that allows avoiding areas when generating paths (we had one before which was used in Animal Magnetism, was removed in recent updates) If you use a gear preset that contains a spell it will use safe spots. The quick start options have predefined gear presets that use spells to safe spot most quests
  4. If you want to move to romania you should get married in romania. I'm not sure if any country in the european union will consider your marriage certifcate as being valid if its brazilian, or will require a lot of effort and time.
  5. Token replied to Token's topic in Others
    It used to be blacklisted but they removed scripters ability to blacklist areas I guess adding food is all I can do for now until they re-add it to the webwalker
  6. Token replied to Token's topic in Others
    There are a few issues which I'm aware of ever since .59 for which I've been uploading temporary fixes, as they are not in the script code. Failing to board the ship may be due to a webwalker error (can be seen in the logger if that's the case). For the ship part I uploaded a fix 2 days ago but the SDN still hasn't updated, it will take take ships from another place as the webwalker in .68 seems to have some error with the Port Sarim ship. There is a DMM button on the GUI which was requested about a month ago by a user, I have not tested it myself as I never played DMM, but all it does is ignore teleports. In order to use it, you are required to have the required items as there is no Grand Exchange You have to create a gear preset using the Gear Editor tab. Set your gear and preferred attack style in game then press "Load Gear". The gear should now be displayed on the GUI including the attack style, marked as FIRST, SECOND, THIRD, FOURTH and FIFTH (for magic). They are in the same order as they appear in the combat tab, FIRST usually being accurate, SECOND aggressive, THIRD controlled, FOURTH defensive. After you are done with the preset, press "Save Preset" and then from the main window where you add quests to your quest list, select the gear preset (initially, it will be set to the "DEFAULT" preset)
  7. Token replied to Token's topic in Others
    Make sure your account has access to Morytania. The script will automatically complete this step if it does Priest in Peril itself Fishing Contest may be displayed on the GUI until buying supplies but it should not actually attempt to complete it if you don't have the requirements, it only skips the quests upon reaching them in the current list as you may obtain the requirements while questing (eg you can do Doric's Quest before The Knight's sword for the smithing requirement) I'll add some code to wait for run energy
  8. I'm romanian I don't wanna go to brazil tho
  9. Token replied to Token's topic in Others
    I'll upload a fix for next SDN update
  10. Token replied to Token's topic in Others
    soonTM Did you use mirror mode?
  11. Token replied to Token's topic in Others
    No, the gear preset applies for all quests
  12. Token replied to Token's topic in Others
    If you ran one of the quick start options it has first attack style set. You can always create your own quest list where you specify the attack style. By default it is first if you don't specify it (it's visible in the gear preset tab)
  13. Token replied to Token's topic in Others
    24h, it won't log out when the trial ends
  14. Token replied to Token's topic in Others
    I'll add more runes
  15. Token replied to Token's topic in Others
    Did you use air strike?
  16. Token replied to Token's topic in Others
    That would result in conflicts with inventory setups, bots running out of energy is at the bottom of my priority list
  17. Token replied to Token's topic in Others
    That's not available yet Authed
  18. Token replied to Token's topic in Others
    Authed
  19. Token replied to Token's topic in Others
    Authed
  20. Token replied to Token's topic in Others
    Authed Yes it's true
  21. Token replied to Token's topic in Others
    Ok Authed
  22. Token replied to Token's topic in Others
    Does your magic level have to stay 1?
  23. Token replied to Token's topic in Others
    Were you punching them?
  24. Token replied to Token's topic in Others
    Wtf, there is no witch's experiment in there? What's in the logger?
  25. Token replied to Token's topic in Others
    What quest are you attempting to run? What messages are printed in the logger? EDIT: don't forget those quests have requirements and you may not meet them. Quest requirements can be checked in the Quest Info tab. There are also 2 known exceptions which occur if you do quests manually: your account requires access to Morytania in order to do Animal Magnetism (talk to Drezel after Priest in Peril if you did it yourself) and in order to do any RFD subquests, you should have entered the dining hall after RFD Cook Subquest in order to trigger the cutscene. These exceptions are automatically handled by the script if you let it do these quests.

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