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Lahney

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Everything posted by Lahney

  1. Lahney

    Fruity NMZ

    Hey Fruity can I get a 24 hour trial please!
  2. Id love to give this a shot as well! if you're still looking for more people!
  3. Here ya go! Nice two hourish progress report. In 2 hours and 20 minutes I got 77k xp at (33.1k an hour) It crafts about 1100 amulets an hour
  4. Definitely Zulrah if you understand the method behind how the waves go
  5. Lahney

    Fruity NMZ

    Its not like im going to start selling it for .99 cents . Ps pm me for details on the best nmz script. Kappa. No but seriously this script is flawless. Maybe if you add in dream buying and rebanking ill splurge for 6.99
  6. Lahney

    Fruity NMZ

    Well Rip, Script finally went premium :P. I loved it when it was free, good thing i have a local Jar of this when you used to release updates before the SDN . Sorry but im cheap haha. Still works great but doesn't have the lovely New paint. Anyways good luck on your new paid script! should rake in some mad $$$$.
  7. If you are expecting to run a large amount of bots, you should of upgraded to 16gb of ram. Even if you wanted to run 5 bots and multitask at the same time it might prove to be difficult around 8 gb. You should be able to open up your laptop and perform the upgrade without voiding your warranty. Plus another 8 gb stick should be about 40 dollars. Id rate your laptop at a 6 to be honest. If you really wanted a true botting rig you should of just went with a vps or go for a desktop. Something with the same processor, and more ram. Something you can also game with, gtx 970 +.
  8. Lahney

    Fruity NMZ

    Okay thank you so much for this script! Love it
  9. Lahney

    Fruity NMZ

    Oh okay! I still have some of the jars you used to release. I just tried to type in magic shortbow (i), before you replied and it basically freezes the client. Im assuming the ( ) causes some sort of loop with the script and then proceeds to use 80-99% cpu of my i5 4590k :P and then the client is unresponsive and unusable. Just thought i would let you know incase you encounter the same thing. Everything else works perfect! One suggestion is when you do absorbs and overloads could you also have an option for a corner for your character to stand in so you only get attacked by two npcs at max. Lahney
  10. Lahney

    Fruity NMZ

    Oh no its fine! thanks for the speedy reply, is the local version only on your computer? Or is it under the other section of scripts for download?
  11. Lahney

    Fruity NMZ

    Hey Fruity does your script support the magic shortbow (i) for spec? the one time i tried to use it, it didnt work. I typed in Magic shortbow i figured the (i) was not necessary to type in unless im wrong. Or do i need to type in the item id? for my spec weapon. Lahney
  12. I still cant figure out the make x option
  13. i recently tried to update my script but i still cant get it to right click to make the gold amulets and type in 27 any help would be greatly appreciated!
  14. Hey Bobrocket Im not sure if youre still willing to help, but I made the changes and now I compiled it and ran it. My character withdraws the amulet mould and gold bars then proceeds to run to the furnace and uses the gold bar on the furnace. Once he uses the bar on the furnace he wont right click to select make x and then all. I think that my script isnt set up for that. if (smeltSelect != null){ smeltSelect.interact("Make All"); sleep(random.nextInt(100) * 100); Is what i have in my script. How would i go about to modify this to make my script right click and hit make x and then type in 27 or whatever random number. Thanks again if you can help!
  15. Okay well totally new to this scripting stuff. I have been botting for a long time but i wanted to figure out how to script on my own and make my own scripts. So basically I went through and found a base script. Credits definitely go to Acinate, link to his post http://osbot.org/forum/topic/69989-al-kharid-moltenglassmaker-ironsmelter/ So now that I got that out of the way i basically tried to modify his script to fix my needs. I wanted to turn his molten glass maker/iron bar maker into a gold amulet u maker. I tried switching around the ids and I managed to make it withdraw my amulet mould and gold bars. The problem I am have is for the script being able to right click on the gold amulet and his "Make-x gold amulets". The script hovers over make gold amulet but wont right click or enter 27. Need some help! Once again thank you for anyone who is willing to help me! import org.osbot.rs07.api.model.Entity; import org.osbot.rs07.api.model.Item; import org.osbot.rs07.api.ui.RS2Widget; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.utility.Area; @ScriptManifest( name="GoldAmmys", author="Lahney", version=0.1, info="", logo="" ) public class Main extends Script{ Area BANK = new Area(3266,3171,3272,3164); Area FURNACE = new Area(3279,3188,3272,3184); private State state = State.IDLE; private final String goldbar = "Gold Bar"; private final String amuletmould = "Amulet Mould"; private final String bank = "Bank"; private final String bbooth = "Bank booth"; public void onStart() {this.log("Script has begun!");} public int onLoop() throws InterruptedException { switch (state = getState()) { case CONTINUE: continueDia(); break; case IDLE: this.log("case IDLE:"); offTrack(); break; case SMELT: this.log("case SMELT:"); cameraFix(); Entity furnace = this.objects.closest(FURNACE,24009); Item bucket = this.inventory.getItem(goldbar); RS2Widget smeltSelect = widgets.get(446,32); RS2Widget enterAmount = widgets.get(548,120); if (!getInventory().contains(goldbar)) { getLocalWalker().walk(BANK, true); } else if (!myPlayer().isAnimating()) { if (smeltSelect == null) { this.log("Gold Bar > Use"); bucket.interact("Use"); sleep(random.nextInt(100) * 20); furnace.interact("Use"); sleep(random.nextInt(100) * 50); this.log("Crafting Amulets"); } sleep(random.nextInt(1000) * 100); if (smeltSelect != null){ smeltSelect.interact("Make X Gold Amulet"); } else furnace.interact("Smelt"); if (enterAmount.isVisible()) { getKeyboard().typeString("28"); } sleep(random.nextInt(100) * 100); } break; case BANK: this.log("case BANK:"); continueDia(); Entity booth = getObjects().closest(11744); if (!getInventory().contains(goldbar) || !getInventory().contains(amuletmould)) { if (getBank().isOpen()) { if (getInventory().isFull()) { getBank().depositAll(); } if (!getInventory().contains(amuletmould)) { getBank().withdraw(amuletmould, 1); sleep(random.nextInt(50) + 500); } if (!getInventory().contains(goldbar)) { getBank().withdraw(goldbar,27); sleep(random.nextInt(50) + 500); } if (getInventory().isFull() && getInventory().contains("Amulet Mould","Gold Bar")) { getBank().close(); } } else booth.interact(bank); sleep(random.nextInt(50) + 500); } else getLocalWalker().walk(FURNACE, true); break; } return 500; } private void cameraFix() { this.log("cameraFix()"); if (FURNACE.contains(myPlayer())) { if (getCamera().getYawAngle() != 45) { getCamera().moveYaw(45); } if (getCamera().getPitchAngle() != 50) { getCamera().movePitch(50); } } if (BANK.contains(myPlayer())) { if (getCamera().getYawAngle() != 90) { getCamera().moveYaw(90); } if (getCamera().getPitchAngle() != 67) { getCamera().movePitch(67); } } } private void offTrack() { this.log("offTrack()"); if (getInventory().contains(amuletmould,goldbar) && !FURNACE.contains(myPlayer())) { getLocalWalker().walk(FURNACE,true); } if (getInventory().onlyContains("Gold Amulet (u)")) { getLocalWalker().walk(BANK,true); } } private void continueDia() { if (getDialogues().isPendingContinuation()) { getDialogues().clickContinue(); } } private State getState() { if (FURNACE.contains(myPlayer())) return State.SMELT; if (BANK.contains(myPlayer())) return State.BANK; if (getDialogues().isPendingContinuation()) return State.CONTINUE; return State.IDLE; } public enum State{IDLE,SMELT,BANK,CONTINUE} public void onExit() { } }
  16. Whats the requirements
  17. Hey molly i just got members and was wondering if I could get a free trial and see how these runs. If it goes well I might end up purchasing (:
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