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Psvxe

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Everything posted by Psvxe

  1. Just get online asap and do it manual for a hour. Or just start rage battles and get muted for a day.
  2. I remember walking to Falador when I'd want to go to Varrock first day I started. Now I'm not going to let the player walk from Lumbridge to Falador with as end-destination Varrock. But instead of using the first bridge of Lumbridge I want to take the second one instead. And yes, it's pretty odd if it constantly takes the wrong route. But I'm figuring that part out still
  3. Make seperate accounts. don't use the default one.
  4. Thanks! I rather not use the bank since then it could easily be detected as a bot if more than person do exact same thing for a period of time. ;p
  5. Yeah, that's the way to go I guess if that time thing can't be added.
  6. Well, I'm working on making a pathfinder more human-like. I figured out a player who doesn't play that long doesn't know the way around runescape very well and doesn't use the best or shortest path to a specific location compared to a veteran player. Now I was thinking about adding something like it will find the shortest path based on time spend on game. However since there is no hook to get the current time played ingame, I was thinking of getting the current time played since when a account is stored in the OSBot client. However, I don't this is stored at the moment. Could this be added or is there any other way of adding this? (I don't want the total time of using a single script)
  7. What? Didn't even know that thing did exist in this world.
  8. got into Rs when I was 7 years old. I'm 19 years now and still don't have a 99.
  9. Manual. It's just to write up the tiles for myself.
  10. Just finding out what place it has to go. Not going to get all needed data manual. Rather making a gather script. ;p
  11. Did you even read at all?
  12. Is there also a method to get file name of taken screenshot?
  13. Well, I don't know if we can mention members into forum posts but perhaps you could send some offical SW a pm. If you want to write your own hopper, use widgets instead of pixels ;p Could you post the method you used for hopping? Perhaps someone has a solution.
  14. Well, I was thinking of grabbing the text messages from a clue and have them compared with the widget text of clue. Then I could search up the right id and have them linked. You get me? haha
  15. Well, so I could automatic gather information overnight and analyze by the next day. Is the question now answered? Don't really get it. Is there a different or better way to do it? O.o
  16. Cause I need to figure out which tile I've to go when I've a specific map clue. The clue doesn't give you automatic the right tile.
  17. return if dir contains screenshot file. Well, I'm writing up a cluesolver. However, I don't have the right tiles for every clue id. This is way I need to gather the id's and figure out the 'clue'.
  18. I tried. I'd put the whole damn script on wait for a whole 10 second and it's still too slow. I mean, what the fuck? hahah
  19. So far I have seen there is no method to change the rate of chars written. Only mouse speed can be adjusted. You could use http://ini4j.sourceforge.net/ too. Pretty simple. Works like a charm. public static void setIni() throws IOException { Wini ini = new Wini(new File(Data.ini.getAbsolutePath())); ini.put("Settings", "Version", Data.MAJOR_VERSION + "." + Data.MINOR_VERSION); ini.put("Settings", "Theme", "org.pushingpixels.substance.api.skin.SubstanceGraphiteGlassLookAndFeel"); ini.put("Settings", "Download", Data.DOWNLOAD_FILES); ini.put("Account", "Username", ""); ini.put("Account", "Password", ""); ini.store(); }Something I made a while back. Perhaps you could use something of it and have a example.
  20. Clue map data i was thinking if I could find specific patterns in the map I could figure out which map is the right one with corresponding id. However, that is not needed at all if I could screenshot the map.
  21. Is this for runite ore mining? ;p Anyways, does it work for 10-20 minutes with world hopping or does the script work until it reaches the world hopping part? Couldn't really get it.
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