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OSBot :: 2007 OSRS Botting

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Vilius

Scripter II
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Everything posted by Vilius

  1. Vilius replied to tyskie's topic in Introductions
    Welcome, Reffering to the statement you made about looking on how to create a bot, you need very good java knowledge and especially the reflection aspect of it. Its much more easier to make scripts and contribute to an already made community :p
  2. Then you refer to this: http://osbot.org/forum/topic/93981-guidetypes-of-entities-and-how-to-use-them-correctly/
  3. I dont get it, you are making multiple threads asking for help, being really undescriptive of what you want. Basically, providing no information whatsoever and expecting people to help you? Nuuh, that is not how it works. Plus helping you with a script would mean you have made some coding work, but what Im seeing is that you want someone to make you a script. Sorry if Im being a bit harsh, but honestly you wont get far if you are doing things like this.
  4. Hi

    Vilius replied to masterofnser's topic in Scripting Help
    It would be more useful if you told us what kind of help you need, are you having trouble figuring out a logical issue? Or you just have no idea how to make one from scratch? Plus you could just look in the tutorial section, there are plenty of tutorials and mine are really detailed if you want to try and make one yourself.
  5. .

    Vilius replied to Sky's topic in Spam/Off Topic
    grats asoonah
  6. He definitely has no sleep
  7. nice snipperz
  8. nice regex snippet
  9. Vilius replied to Ruzi's topic in Scripting Help
    Yep, you do need to do that, or just create your own interaction.
  10. Vilius replied to Ruzi's topic in Scripting Help
    I suppose it does, but I have no idea why would you want to check that, just do: if(!script.getBank().isOpen()){ //if closed open bank script.getBank().open(); }else{ //if open do banking, take stuff, deposit stuff. script.getBank().depositAll("Logs"); }
  11. Vilius replied to visas's topic in Runescape
    too ez, its not hard man
  12. Vilius replied to Ruzi's topic in Scripting Help
    Check if the player is animating or not if(!script.myPlayer().isAnimating()){ //chop }
  13. I just think his main class isnt extending Script.
  14. sup
  15. them polygons tho
  16. Hero, please follow the simple code conventions given here, it will make our life easier: http://www.oracle.com/technetwork/java/codeconventions-135099.html
  17. Make sure you have Java 8installed, http://java.com/download
  18. Right I guess you dont want that, in that case do this: getBot().getScriptExecutor().setRunningScript(false);
  19. Its actually that that the cooking animation ends -> interp (-1) -> new cooking animation. Using a Timer allows it to skip that interp and if the idle is longer than say 1000ms then you would try to cook again/bank or what not.
  20. Instead of: isCooking = myPlayer().getAnimation() != -1 ? true : isCooking; if(emeraldBenedict != null){ if(!bank.isOpen()){ emeraldBenedict.interact("Bank"); sleep(1500); if(bank.isOpen()){ bank.depositAll(); bank.withdraw("Raw trout", 28); bank.close(); sleep(random(300,400)); } } } you could do: isCooking = myPlayer().isAnimating(); if(emeraldBenedict != null){ if(!getBank().isOpen()){ emeraldBenedict.interact("Bank"); sleep(1500); }else{ getBank().depositAll(); getBank().withdraw("Raw trout", 28); getBank().close(); sleep(random(300,400)); } } Plus you shouldn't nest your if statements so often. And don't return null in your getState(), if something goes wrong you will get npe's just add a waiting state

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