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OSBot :: 2007 OSRS Botting

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Precise

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Everything posted by Precise

  1. sure thing, and i have already messaged you about something else
  2. i have no accounts currently, payment would be through PayPal as i don't have any gold at the moment. it would have to be DONE BY HAND. thank you. add my skype if you are interested: precise_pb - Precise
  3. liking the sound of this! ^_^
  4. since OSBot 2 can now be downloaded from the homepage, this needs to be changed to stop any confusion change the file version Thanks! - Precise
  5. for OSBot 2, this should work: interfaces.get(equipment.getInterfaceId()).getChild(EquipmentSlot.RING.childId).interact("Action here");
  6. just look at the code. great contribution man! ^_^
  7. I'm glad you fixed it, makes it more fulfilling when you do it yourself hehe ^_^
  8. I'm not sure why you're doing this: item.interact("Sell 5",name); change it to: item.interact("Sell 5"); I'm not sure why you are doing item.interact("action","name") when you have already assigned an item to it so you don't need a name. try it and tell me what happens.
  9. do you have anymore code other than that? because that may be affecting it.
  10. read topic title ;) @OP Good luck! ^_^
  11. Well it does show botting is still possible, even at Yews for 26 million xp ahaha
  12. Really like it! great work!
  13. Sorry about double post
  14. Good luck to people with auths! If only I had a staking account hehe ^_^
  15. i just unplug my router for 5 minutes and then im good
  16. There was no such thing as a "lifetime" script and because it generates more money.
  17. Is it ready for OSBot 2 official release? ;)
  18. everyone bow done to @Swizzbeat. @OP great paint, neat work
  19. Precise replied to Joseph's topic in Combat & Prayer
    sexy ^_^
  20. don't make two threads please, it is not needed.
  21. Nice update. Keep up the good work! ^_^
  22. i know. but the user was asking to download some randoms so they would work with a script, which they wouldn't unless the script was local so they could be implemented. I do understand the fact that a script can then override a Random Solver yet in this situation, i assume the user is using an SDN script which may or may not have extra random solvers unless the script specifies.
  23. no, it doesn't work like that. when you are running a script and you get in a random, the built in Random Solver in the Client overrides the running script so it can complete the random. once the random is finished, it allows the script to continue. so not you can't.
  24. the guy was being difficult. All randoms are handled by the client, but they are not done well.
  25. thank you! i didn't even see this ^_^ now randoms will actually get fixed it does.... unless a script overrides it. but generally the client does.

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