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OSBot :: 2007 OSRS Botting

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QBots

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Everything posted by QBots

  1. I have never seen either of those issues. Neither have my testers.
  2. Awesome font. Thanks
  3. Can you do it tomorrow? I'm gonna be on for a while testing some scripts.
  4. Do digsite for me? I'll give you a nice vouch? Or plague city. Either one.
  5. If this continues to happen, let me know. I can make a better algorithm to ensure that it goes to the top door last if need be.
  6. I might be a noob at eoc, but I feel like this is like a week of work? I wouldn't pay much for it...
  7. Look a few posts above
  8. QBots replied to QBots's topic in Archive
    For now, simply go to a world where benedict is near the fire. I can fix the issue when I get off vacation.
  9. The message spam was because it was a dev version I decided to release for those that were having GUI issues. It will be removed. Also, herb looting should only occur when you arent in combat. The xp counter works fine for me. The real V3 will support a custom droptable. Alright, thanks. But it still doesn't work unless I restart the bot. Also, when will v3 be released? At some point next week probably. I'm on vacation so no working on code this week
  10. Forced VIP? I was under the impression that the scripter can release HIS script wherever he wants. I have plenty of scripts that have premium counterparts for the public, which proves your statement invalid. (Some of which aren't released yet) This script looks like it could be great, keep up the work. This community is mainly filled with complaining leechers, but there are those exceptions that will make it all worth it in the end.
  11. QBots replied to Laz's topic in Releases
    Frog Cave. Why aren't you just using the frog princess model to determine which one to talk to? It would be so much simpler... just loop through the list of all the frogs and then interact with the one with the princess model? Haven't looked too much into this random, but if that wont work tell me why.
  12. The message spam was because it was a dev version I decided to release for those that were having GUI issues. It will be removed. Also, herb looting should only occur when you arent in combat. The xp counter works fine for me. The real V3 will support a custom droptable.
  13. Ohh nice. Was it banking herbs correctly? If so, the counter will be fixed soon
  14. Dat low defence and addy armor.
  15. I have a yak script that banks and everything. It gets 40-50k/hr depending on stats. Dont have a proggy atm sadly. Longest runtime is 36 hours though, only stopped because I ran out of food.
  16. same thing happend to me You are doing something wrong then... This shouldn't happen anymore.
  17. QBots replied to QBots's topic in Archive
    That's the point of having it sleep for that amount of time. Check if you're not animating, then wait a second or so, then check again in case it did a check during that delay time. I'll think about adding it. If it messes the script up at all I wont release it. I wasn't going to release this in the first place, I initially made it for personal use... Then my friends were showing 8 hour proggys so i figured, why not.
  18. Have not seen this happen.
  19. QBots replied to QBots's topic in Archive
    Why not just do a one to two second check before the cooking method. Like if the player isn't animating, sleep for one to two seconds, then if the player still isn't animating do the method. If the player is animating, return. Because when cooking on a fire, there is a second where you stop delaying between each food item.
  20. QBots replied to QBots's topic in Archive
    Awesome, I'm glad it's working. About the delay sometimes, that's the failsafe ensuring that you cook the entire load before doing anything. It waits approximately 55 seconds after starting cooking.
  21. Use V2 then. Also, please post more info. Where is it standing? And what client are you using? .27 seems to be broken for me... So I recommend not using it.
  22. http://up.ht/14lGlsG I'm on vacation starting now, so if it doesnt work I cant fix it.
  23. I did. If it isn't showing up right let me know. :P
  24. QBots replied to QBots's topic in Archive
    I'm using names for everything except items. I'm even going to make it use names for items soon. So, in other words, there should be little to no need for updating it. Other than bugfixing and whatnot.

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