Hi all
I am trying to walk to a specific tile using
getLocalWalker().walk(myTile);
however this will walk the player to the tile or any one of the surrounding ones. If the player is close (3-4 blocks away) to the position he will not walk at all.
How can I walk to THE specific position?
Brilliant guys thanks, also one last thing so I don't open an other thread, do you know how you can fetch if a player is skulled or not?
NVM got it from Player.getSkullIcon()
Hi, I have been searching round the API but can't seems to find a listener I could implement that gets executed when a game event (like A magical force stops you from moving) appears on the game log. Or is there some other way of reading these?
Hi, I would like to have control when the user clicks somewhere in the client (not when the script clicks).
Is there syntax to override the OnMouseClick method?