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OSBot :: 2007 OSRS Botting

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Laz

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Everything posted by Laz

  1. Btw, Groovy can be compiled into .class files. It's a JVM language, meaning that it uses the JVM directly meaning that it has to be compiled on run-time automatically. Basically if you didn't understand that, Groovy takes advantage of the JVM's features without HAVING to compile. However, that doesn't mean it can't be compiled ahead-of-time into bytecode and then obfuscated for releases.
  2. I will list some of the new improvements/added features that v1.4.1 will include when released sometime this week. Brand new mouse movement algorithm that's much more human-like and accurate 100% model data accuracy (unlike before where models where off by a few pixels) A canvas fall-back support system for users experiencing low FPS on the new multi-threaded canvas. Basic script repository. Mouse input event listener. Here's a sneak-peak at the new 100% accurate models. Thanks, The OSBot Team.
  3. We'll have this fixed within 1.4.x
  4. We're also working on a new non-convex model hulling algorithm to calculate clickable screen positions of models at higher performance and accuracy. I will also be including a few random event solvers into the bot.
  5. Laz replied to tazo's topic in Archive
    About the same. They're going to keep the Java version so there's no point in hacking/botting the HTML5 version unless it's way easier.
  6. Laz replied to tazo's topic in Archive
    RuneScape 3 isn't programmed in HTML5, they're using HTML5 as the front-end. The internals of the client are programmed with a mixture of JavaScript and WebGL most-likely. They basically converted their entire client into JavaScript.
  7. Laz replied to Laz's topic in Releases
    It will be fixed in the next release.
  8. Laz posted a topic in Releases
    BETA v1.3.4 contains some new internal bug-fixes and performance upgrades. v1.3.4 features a reinvented canvas drawing engine for painters to keep high RS2 FPS while using CPU-intensive debugs such as "object models." The download is located on the homepage: http://osbot.org Remember if you're still getting the older versions when visiting the home page, use CTRL + refresh. Thanks, Sincerely Laz and the OSBot Team. P.S. v1.3.3 and v 1.2.2 should still be running and operational in-case of any complications. Me botting with 50 FPS and all model debugs on.
  9. Laz posted a topic in Archive
    Decided to take a picture of it at the end after it was finishing the random event. Credits to XavierM for his contributions.
  10. We are currently looking over this issue at the moment.
  11. Laz replied to 2007's topic in Archive
    My car in a parking lot full of people with my girlfriend lol.
  12. Laz replied to Laz's topic in Releases
    OSBot 1.2.2 is now allowed exclusively. To download OSBot 1.2.2 download this: http://osbot.org/download/osbot 1.2.2.jar (By downloading you accept the Terms and Conditions).
  13. Laz posted a topic in Releases
    BETA v1.3.3 has just been released and is a hotfix for 1.3.2 and can be downloaded from the homepage at http://osbot.org. Remember to refresh with CTRL selected if you keep getting the link for v1.3.1 or v1.3.2. A number of bugs where fixed: [*] [*]The login script has been rewritten [*]Anti-randoms engine runs smoothly again [*]Added the type(String string) method back to method provider [*]Made mouse movement more human-like [*]Already online is no longer an issue [*]getFacing() works perfectly now (Character). [*]and fixed FPS! (Let us know if you still are experiencing low FPS) Sorry for the faulty 1.3.2 release. There was another issue with our obfuscator. Thanks, Sincerely Laz and the OSBot Team.
  14. Laz replied to Laz's topic in Releases
    Sorry guys. I'm taking the servers offline for a few minutes as I need to fix something.
  15. Laz replied to Laz's topic in Releases
    Servers are online now!
  16. Laz posted a topic in Releases
    BETA v1.3.2 has just been released and can be downloaded from the homepage at http://osbot.org. Remember to refresh with CTRL selected if you keep getting the link for v1.3.1. A number of bugs where fixed: The login script has been rewritten Anti-randoms engine runs smoothly again Added the type(String string) method back to method provider Made mouse movement more human-like Already online is no longer an issue getFacing() works perfectly now (Character). and fixed FPS! (Let us know if you still are experiencing low FPS) Thanks, Sincerely Laz and the OSBot Team. EDIT: I've taken the remote server down temporarily as I fix an issue quickly. Sorry please stay patient. It will be back up in a few minutes.
  17. 1.3.1 will be released later today. We've decreased memory usage drastically! Many more fixes will have been introduced as well.
  18. It's estimated, so unfortunately no.
  19. Our development team has been extremely busy lately all working on separate aspects of the bot and improving our code along with fixing many of the frustrating bugs OSBot currently suffers from. I will list some of the new features for 1.3.x, featuring our biggest update to the bot's internal engine. Completely new and redesigned threading/concurrency control system.​ (This will fix all our freezing issues, improve stability, and many other bugs including onLoop() calls.) Enhanced new cross-platform GUI (Will improve the overall aesthetics of the bot and fix issues for users running operating systems such as Mac OS X or Linux.) "Already logged in" bug-fix. All broken hooks will be repaired. Destination hooks will be added for advance walking control. Improved/tweaked mouse/keyboard algorithms Unfortunately the SDN (script distribution network) cannot be promised at this time as the web interfaces are still be worked on. Be expecting it to be added to the bot soon however as we already a team dedicated to solely the SDN. P.S. We've hired an additional web developer. Expect the aesthetics of our website to be improved as well soon. The ETA for this update will be this weekend. Thanks, Laz and the OSBot Team.
  20. Sorry, this was an error on our part. The current bot 1.2.2 should be fine now.
  21. Laz replied to Rusko's topic in Archive
    Rules page works fine.
  22. Laz replied to Laz's topic in News & Announcements
    Chances are pretty low, but I'ed run a scan anyways.
  23. Laz replied to 2007's topic in Archive
    We would never distribute the link on a private message. The download links have always been at our homepage: osbot.org
  24. Laz replied to Speakmore's topic in Archive
    There's nothing to be worried about as long as you didn't download any links from your private messages.

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