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Everything posted by Laz
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Restart your bot if you ran it before this post! I just pushed the new hooks I added for maze.
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Community, we fixed an issue with the walk method that could've potentially led to it blocking forever. The following random events were improved/fixed/added: Freaky Forester (should now leave if it can leave.) Maze (calculates the path to the center dynamically using a path finder!) The download is at our homepage: http://osbot.org Thanks, Sincerely, Laz and the OSBot Team.
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It seems our download manager is still serving v1.5.9. I will post a new thread once it's fixed. EDIT: The download should work now!
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Unfortunately with v1.5.8 and v1.5.9 many random event solvers broke to a very small change we made to the client. This change has been reverted and should fix the issue. This does not mean that all random events are handled perfectly at the moment however. The download link is at out homepage: http://osbot.org Stay tune for our next release! Sincerely, Laz and the OSBot Team.
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Just finished uploading. Re-download if you downloaded earlier than this post lol.
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This release is a small hotfix for BETA 1.5.8. You will notice that walking will be slightly smoother. Download link is at http://osbot.org
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Forgot to mention that I fixed the login script.
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Community, I'm glad to announce our v1.5.8 release. This release features the new destination hooks: (http://osbot.org/api/org/osbot/script/rs2/Client.html#getDestination()). This release also features the new run energy hook: (http://osbot.org/api/org/osbot/script/rs2/Client.html#getRunEnergy()) This walk method now determines if it mis-clicked automatically and will try to click on the correct position on the minimap. Interactions were also made more efficient (the walk method returns sooner allowing you to click on the object before you're done walking.) A number of randoms were modified/rewritten: GilesNilesMiles Frog Cave Frog Queen Prison Pete Freaky Forester Login Script!!! and possibly more. Hope you guys enjoy this update! v1.5.7 will still be working in-case any scripts were broken! The download can be found on our homepage: http://osbot.org Thanks, Sincerely Laz and the OSBot Team. P.S.: Here's my Tutorial Island script! http://osbot.org/forum/topic/2601-lazs-ultimate-tutorial-island/?p=26534 Let me know if you find any bugs in it!
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I have not experienced your script loader issues or FPS lag. Message me on skype...
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I verified all these scripts as being clean. I reimbursed you with 800k.
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I just verified LYewChopper as being clean. Have you ran ANY other scripts?
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It's being detected in a file called "dllhost.exe" which OSBot has nothing to do with. However, can you give us a list of the scripts you've used recently?
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Area bug was fixed, yes.
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Community, We are glad to announce that we have released the Randoms BETA of v1.5.6. In this version we have fixed a couple of issues regarding the bot in general, and improved on some of the following randoms: Molly Pinball Prison Pete Drill Demon Freaky Forester Frog Queen Mime New random events: Surprise Exam (tested and verified) Other bug fixes: The bot now detects if an interface is open and will automatically try to close it if you're trying to interact with the game world. Besides those fixes, some new methods were introduced in the API and overall glitches were straightened out. Download can be found here: http://osbot.org Stay tuned! OSBot.org
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Guys, seeing as there have been a lot of bogs introduced with v1.4.2, we will be releasing another hotfix as v1.4.3 and we will soon release the latter version, v1.4.4, which will finally include SDN integration, standardized random event solvers (not all of them), better debugs (http://osbot.org/forum/topic/1992-osbots-advance-entity-debugger/), and higher stability over all.
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Yeah, thanks to the many optimizations/fixes Maxi and I wrote lol.
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If you're on windows:Make a .bat file and put this in it. Run it with the OSBot jar in the same directory. @echo offjava -XX:NewRatio=8 -jar "osbot 1.4.1.jar"I haven't tested it, but it should work.
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Check out my newest flax picker script. http://osbot.org/forum/topic/1838-lazs-super-flax-picker/
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Finally our entire development team finished developing v1.4.x. With this release includes a major ton of bugfixes including but not limited to: Misclickings (bot is extremely accurate now) Walking (bot's pathfinder is noticeable smarter and more efficient than it's predecessor) Camera rotation (bot can now predict pitch and yaw accurately) Start/pause (bot pausing and resuming works again.) Target area debugging (any clickable area that the bot tries to interact with will be highlighted in a debug.) Performance and memory usage enhancements. (For optimal results with memory, I recommend creating a batch/sh file with the following JVM option "-XX:NewRatio=8".) Interactions are now extremely quick and accurate while maintaining a human feel. New and improved mouse algorthim (Movements are now much more human-like.) Areas are fixed. Fixed bank withdrawing Path support for the walking method Enhanced pathfinder, accurater paths and also allow for accurate paths next to entities New onPlayerMessage(username, message) method to handle messages from players Position walk interaction isVisible methods for all entities and position Fixed login random solver. and a lot more! Check it out yourself! The download can be found on the homepage at http://osbot.org Refresh with CTRL if you're still seeing an older version that's not v1.4.1! OSBot v1.2.2, and v1.3.4 still work at the moment. Thanks, Sincerely Laz and the OSBot Team.
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What you can expect from the next OSBot release v1.4.1!
Lazreplied toLaz's topic in News & AnnouncementsSure. -
I will list some of the new improvements/added features that v1.4.1 will include when released sometime this week. Brand new mouse movement algorithm that's much more human-like and accurate 100% model data accuracy (unlike before where models where off by a few pixels) A canvas fall-back support system for users experiencing low FPS on the new multi-threaded canvas. Basic script repository. Mouse input event listener. Here's a sneak-peak at the new 100% accurate models. Thanks, The OSBot Team.
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We're also working on a new non-convex model hulling algorithm to calculate clickable screen positions of models at higher performance and accuracy. I will also be including a few random event solvers into the bot.
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BETA v1.3.4 contains some new internal bug-fixes and performance upgrades. v1.3.4 features a reinvented canvas drawing engine for painters to keep high RS2 FPS while using CPU-intensive debugs such as "object models." The download is located on the homepage: http://osbot.org Remember if you're still getting the older versions when visiting the home page, use CTRL + refresh. Thanks, Sincerely Laz and the OSBot Team. P.S. v1.3.3 and v 1.2.2 should still be running and operational in-case of any complications. Me botting with 50 FPS and all model debugs on.
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We are currently looking over this issue at the moment.