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OSBot :: 2007 OSRS Botting

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Showing content with the highest reputation on 05/03/21 in all areas

  1. ๐ŸŒ™Lunar Private Scripts๐ŸŒ™ Script Requests DM me on discord or OSBot PMs with all of the details of the script that you would like. Include the price you would like to pay for it. Terms of Service I will provide bug fixes for at least 3 months after I deliver the script. You will not share the script with anyone without my permission. You will not sell the script without my permission. You will provide any accounts needed to test the script, if I do not have any of my own. I am not responsible for any bans that occur during the writing of the script, or after it is complete. At ANY point during the writing of the script, if I decide that I do not want to, or can't complete the script, I will refund you in full, otherwise there will be no refunds. Payment I accept OSRS GP, and Crypto. Potentially others but we'd have to discuss. Contact Discord: Thomas#5488 UID: 252579339785338891 Join my discord server: https://discord.gg/Yxgga7MXdB
  2. isOnScreen removal gotta make some changes. should've been deprecated for like a week before removal
  3. 1 point
    Buy here: Features: This script allows you to train early range levels as fast and efficient as possible or to create very strong low hp pures due to the cannon not giving hitpoints expierence! The script will setup your cannon at the desired location, refill when empty and repair it when it is broken. Once you run out of cannonballs it will pick up the cannon and end the script. You can choose from several popular preset locations (check below for a list) or set your own location via the GUI. You can save your custom locations and simply load them when starting the script again. You can choose a custom refill threshold to appear more humanlike (by default the script will refill the cannon when empty). This refers to how many cannonballs should be in the cannon to trigger the script to refill. The script will pick a random number between the boundaries you set and if your cannon has less cannonballs remaining than this number the script will refill your cannon. Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides High alchemy support! NOTE: Alching makes the script interact with the game a lot more often than just refilling the cannon and waiting. So make sure you adjust your botting/breaking ratio to account for this change in activity to ensure minimal bans. Requirements: Dwarfcannon set + Cannonballs in inventory. Dwarfcannon quest completed. Start script at cannon location. 55 Magic and runes to Alch. Items that you want to alch should be put on the inventoryslot that lines up with the location of the high alch spell. How Cannoning works and why you dont need ranging pots: The Dwarf multicannon always has a maxhit of 30, regardless of your stats, equipment or boosts. This is why cannoning is so good to train early range levels. The accuracy of your cannon is based on the accuracy of your selected attackstyle (staves count as meele weapons and being unarmed counts as using a crush weapon). This means to maximize your accuracy it might be better to wear a 2H sword instead of wearing a ranged weapon, if your range level is not high enough to wear the higher level crossbows. This means that your range level/accuracy or any range boosts have zero impact on your cannons accuracy if you dont wear a ranged weapon. As mentioned your maxhit is always capped at 30 regardless of your stats, and since your succesful hits will always roll a random number between 0 and your max hit (in this case 30) using boosts only changes the accuracy of your cannon. The accuracy of your attacks is based on your attackroll (based on your equipment, stats and boosts) against the targets defense roll (which is going to be low for the monsters you cannon). Your accuracy starts off high and as a result increasing your accuracy gives you dminishing returns. Your average hit is calculated as: (Maxhit * accuracy) / 2. In practice this means using a ranging potion at 61 range with a rcb + pure setup your accuracy & exp/h will be increased by less than 1.7%. At 80 range with a light ballista and a pure setup your accuracy & exp/h will be increased by less than 1% when using a ranging potion. TLDR: Max hit of cannon is always the same, accuracy starts off high and has diminishing returns = pots are not worth it. More information can be found here: https://oldschool.runescape.wiki/w/Combat#Damage_calculating How to start this script using your own custom locations (step by step and Video guide in the spoiler): List of preset locations: Ogres east of Castle wars Ogres at the Combat Training Camp north of Ardougne Hill giants at the Shayzien graveyard on Zeah If you have any locations you would want to see added to this list just let me know! Trials: Like this post and comment to get a Trial! Trials only for VIP/Sponsor users Contact/Bug reports: If you have any specific questions or would like to report a bug please send me a detailed message on this forum. For bug reports please include details on how to reproduce the bug if possible. Pictures (post your own and I will add them here!): updates: - v1.1: added custom refill threshold - v1.2: Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides - v1.3: Script will hop worlds if there is already another cannon in your world until it finds an open world (relevant when starting the script or when logging back in after a break) - v1.4: added some failsafes so script wont stop because the client loads the inventory to slow after logging in - v1.5: Added high alchemy support. - v1.6: Improved worldhopping - v1.7: small fix because of api changes
  4. sorry for spamming your lovely post m8 ๐Ÿ˜‰ appreciate the instant feedback and the constant awesomeness! cheers Czar
  5. Do you know of any scripts or something similar for me to get some crafting levels on a f2p uim?
  6. Tried starting the script at CW, GE and west bank.
  7. Got issues with mud rune via digsite/RoD method. Got the required items, after using digsite pendant it script just sits there, nothing happens. Nothing in the log either:/
  8. hi, in this script it has alching as well, but it doesn't seem to be work.
  9. Hey do you do trails man?
  10. @Czar I also noticed that at the end of every bot session this bot sends my data to some "leaderboard" ? Is there a way to turn this off? I would rather my data not be sent to anyone.
  11. any chance you could update to support Charterships for Ironmen? >.> $$$$
  12. hi Czar! id like a trial on this one please.
  13. Great script, just wish it had normal spellbook, i believe it is coming soon.
  14. Its still kicking lol. Just gotta make sure i dont let it run out of cannonballs
  15. 1 point
    I didnโ€™t work when I wrote the message not sure about today. Ok Iโ€™ll try when I get home.
  16. Is it possible when using the cannon that when you run out of cannonballs it picks up the cannon and logs out? i just came back and seen that the bot tried to put cannonballs into the cannon about 100 times after running out.... looks very bot like so hopfully dont get banned for it
  17. likely depends on what you're botting or the IP you are using. If you know your IP is good and the accts arent already suspect, then its whatever you are botting that is the problem I would assume
  18. Yeah, echoing the above suggestion - an option to notify when anyone around you speaks would be great for crabs, especially ammonites. Love the script!
  19. Hi again, motherload script worked perfectly, could i try this one too?
  20. can i please trial
  21. Hey @Czar Could you potentially add a notification feature where it notifies you if another player is "nearby" or perhaps is in "fight bounds"? This would be very helpful for me. Also for this notification / the notifications in general, is there a way you can have it send the notification to an email or something? I cant hear sound on some of the virtual machines i got going, so another way to receive the notifications would be appreciated
  22. @Czar Bug Report: Within the green dragon plugin, you cannot remove a loot bag from the bank. Whenever the script tries to do this, it gets stuck. I have tried adding the loot bag to the "withdraw-item" section of the GUI and turning "loot bag mode" option on and off but it still doesn't work.
  23. I was only running one bot no VPN I am using mirror mode and Tutorial island was not botted
  24. 1 point
    First try 88 range 42 def 44 pray. 2 ranging pots, 10 brews, 16 restores. I only used 400 diamond bolts E for the entire trip. Kill time was just over an hour.
  25. Got banned after 2 days botting 4 hours a day :') But got 2 lvls so still good at Ardougne ๐Ÿ˜› the only thing is they don't take the yellow things on the floor in Ardougne Rooftop
  26. I can approve that looting arrows is much better. If you don't have an attractor of any kind, I think it picks the arrows up too quickly, so it's picking up arrows more than actually range, maybe. Thought I'd share.. Maybe you could make an in the options with or without Ava's Devices? Because if you use an Ava device, the arrows don't stack up that quickly. Just a thought though, I don't know how easy it is to implement this? Bastion potions are not working for me. (Since you mentioned you are going to implement the potting settings. Divine ranging pots are working, Super combats are working, Divine super combats are working. These are the one's I tested Again, great script!

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