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OSBot :: 2007 OSRS Botting

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Popular Content

Showing content with the highest reputation on 05/01/13 in all areas

  1. 2 points
    Hello, this is my official development and improvements thread for 'AIOFisher'. What fish does this currently support? Shrimp Sardine Herring Anchovies Trout Cod Salmon Tuna Lobster Bass Swordfish Shark What fishing methods does this script currently support? Net Big Net Bait & Rod Feathers & Rod Harpoon Lobster Pot What type of Ban-Reducing software does this script have? The reason I say ban-reducing is because there is always a slight chance of you getting banned. This script in the near future will contain random tab-opening, camera rotation, and a few others. I also will try and implement random events. What fishing locations does this script support? This script currently supports Draynor, Barbarian Village, and Catherby/Camelot. Images Coming soon. Note: I will freely take any suggestions.
  2. I will list some of the new improvements/added features that v1.4.1 will include when released sometime this week. Brand new mouse movement algorithm that's much more human-like and accurate 100% model data accuracy (unlike before where models where off by a few pixels) A canvas fall-back support system for users experiencing low FPS on the new multi-threaded canvas. Basic script repository. Mouse input event listener. Here's a sneak-peak at the new 100% accurate models. Thanks, The OSBot Team.
  3. Ok, I want to discuss this with you script writers. Basically, we have a system setup which allows you to load random events simply by putting the files in the correct folder and it will be activated once the onActivate() method returns true. For most randoms, this will work fine. For example if you get the strange box, or if you're taken to the surprise exam, you want to solve it on the spot in most cases. But what if you get the evil chicken? Then you want to specify your own way out, either to run away, either to kill it etc. So I was thinking, we need to provide you with a random management system. See, we as OSBot will provide most and eventually all randoms through the SDN. These will be written by us and, as has already been done by some, people from within our community. But what if you're at the fight caves and you get an evil chicken outside? Well obviously the easiest way to avoid the random would be to hop back into the cave again. tl;dr I want to suggest to have a library with an unique id for each random (to be documented in the API), where for each id you can subscribe your own handler to with parameters to completely override the preprogrammed random behaviour, or to extend it in such a way that your handler will perform its logic and after that the code inside the random will take over. Before I start writing an implementation for this, I want you to think about any functionality you see fit in this system that we did not come across. Discuss.
  4. Sounds great, it'll encourage more people to become more active!
  5. 1 point
    After reviewing on skype with the script writer we figured out the problem and realized it was on my side. DO Not forget this guys!
  6. Like someone is going to spam the graphics section...
  7. 1 point
    Ok I'll look over my leveling up check again. And that's odd, cause that's the ID I have down...
  8. Guest
    I'll get you a membership card tomorrow Sounds good? But, I'll require that you log-in on my account and log-out (so I get your IP, in case of scam).
  9. That post made my head hurt. Doesn't matter what section I am, part of my role is to eliminate spam.
  10. Please shut up. I support this, it gives incentive for people to post and promotes more activity. If people spam for higher ranks, the mods will deal with it. After all that is our job.
  11. I don't support this means more spamming and also i don't like the style. Like the rune fulls it does look pretty ugly but yeah please no hate rather something like this:
  12. Have you looked into the problems with walking randomly stopping?
  13. Looks great. We can always expect the best from you guys.

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