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freaky forester bug


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Guest Falixus
Posted

This release features a patch to Freaky Forester and the Run Away From Combat handler. Freaky Forester was again misinterpreting the dialogue telling us which tailed Pheasant to kill. This should however no longer happen.

 

Expect more releases soon, Maxi is back from France and we should be able to get back to work fully.

 

Thanks,

Sincerely,

Laz and the OSBot Team.

 
Posted

 

This release features a patch to Freaky Forester and the Run Away From Combat handler. Freaky Forester was again misinterpreting the dialogue telling us which tailed Pheasant to kill. This should however no longer happen.

 

Expect more releases soon, Maxi is back from France and we should be able to get back to work fully.

 

Thanks,

Sincerely,

Laz and the OSBot Team.

 

 

 

Wrong dialog.  This is the dialog you receive one you complete the random and are teleported back

Guest Falixus
Posted

 

 

This release features a patch to Freaky Forester and the Run Away From Combat handler. Freaky Forester was again misinterpreting the dialogue telling us which tailed Pheasant to kill. This should however no longer happen.

 

Expect more releases soon, Maxi is back from France and we should be able to get back to work fully.

 

Thanks,

Sincerely,

Laz and the OSBot Team.

 

 

 

Wrong dialog.  This is the dialog you receive one you complete the random and are teleported back

 

Ah. There's been a number of small problems that will most likely be addressed by @Laz and @Maxi in the upcoming releases. 

Guest
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