TopJonko Posted April 23 Share Posted April 23 (edited) Hey Czar, two question: can i set the script so it change gear when requirements are met (leveled up the combat skills enough)? and possible to set change monster type to attack after a certain combat level has been reached? Edited April 23 by TopJonko 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted April 23 Author Share Posted April 23 Hey there welcome yes this is possible, through the armour setup, you must tick the $ icon and it will equip the items, the best way to use it is with the planner or script queue, or even with the bot manager. I can show all the step if you like? Also I've gone ahead and added a trial enjoy 1 Quote Link to comment Share on other sites More sharing options...
TopJonko Posted April 23 Share Posted April 23 (edited) Thanks for the free trail, you sold me with it. made my questions clear to me. thanks for offering your help as well. Edited April 23 by TopJonko 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted April 24 Author Share Posted April 24 Awesome Enjoy, if you ever have any questions or run into problems or would like a new feature added/changed, I'm always listening 1 Quote Link to comment Share on other sites More sharing options...
Tenraikashii Posted April 26 Share Posted April 26 could i try the PERFECT FIGHTER aswell Quote Link to comment Share on other sites More sharing options...
DragonLady Posted April 27 Share Posted April 27 Is this capable of Demonic gorillas? Quote Link to comment Share on other sites More sharing options...
Czar Posted April 27 Author Share Posted April 27 done added enjoy @DragonLady im making a standalone bot for gorillas and tormented demons, and i'm still looking for 3 testers, lemme know if you wanna participate! Quote Link to comment Share on other sites More sharing options...
harrysnul Posted May 2 Share Posted May 2 On 4/27/2025 at 6:49 PM, Czar said: done added enjoy @DragonLady im making a standalone bot for gorillas and tormented demons, and i'm still looking for 3 testers, lemme know if you wanna participate! still looking for testers? 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 2 Author Share Posted May 2 Yessir I need as many as I can get, and I'm allowed to gift the gorillas + vetion scripts to 3 people each Quote Link to comment Share on other sites More sharing options...
DragonLady Posted May 6 Share Posted May 6 On 5/2/2025 at 9:35 AM, Czar said: Yessir I need as many as I can get, and I'm allowed to gift the gorillas + vetion scripts to 3 people each I would be down to test! 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 9 Author Share Posted May 9 Done added auth for gorilas, thank you for helping with the beta test, I still need more testers for anyone else wondering! Quote Link to comment Share on other sites More sharing options...
Oneoneoneone Posted May 21 Share Posted May 21 Hello! Just liked this thread, can i have a trial ? Thanks! 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 21 Author Share Posted May 21 Hey there welcome, done added you should now see the bot in your client Quote Link to comment Share on other sites More sharing options...
drknight Posted May 25 Share Posted May 25 hey czar, can i get a trial on this! thanks 1 Quote Link to comment Share on other sites More sharing options...
Taylano Posted May 26 Share Posted May 26 [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_bot_amount_minutes_1) changed from (60) to (60) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_bot_amount_minutes_2) changed from (220) to (220) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_break_amount_minutes_1) changed from (15) to (15) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_break_amount_minutes_2) changed from (90) to (90) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_eat_bounds_1) changed from (51) to (51) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_eat_bounds_2) changed from (69) to (69) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_cannonball_range_1) changed from (15) to (15) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_cannonball_range_2) changed from (15) to (15) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_deathwalk_mode) changed from (Stop_bot_on_death) to (Stop_bot_on_death) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_ov_potion_cb) changed from (1) to (1) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_return_safespot_combat) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_return_safespot_no_loot) changed from (1) to (1) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_slayer_rockhammer) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_slayer_bag_of_salt) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_slayer_ice_cooler) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (aio_fighter_attack_delay) changed from (1) to (1) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_pot_while_combat) changed from (1) to (1) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_b2p_wait_food) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_save_bounds) changed from (1) to (1) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_save_safespot) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_save_break_tile) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_tile_loot_distance) changed from (8) to (8) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_stopcon_safe) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_real_distance) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_allow_multicombat) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_reattack_target) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_expeditious) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_slaughter) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_planner_auto_upgrade) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_allow_wildy) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_lootbag_mode) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_loot_single_ammo) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_superior_slayer) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Command (ss_eq_when_possible) changed from (0) to (0) [INFO][Bot #1][05/26 11:33:44 em]: Appending item 9739! [INFO][Bot #1][05/26 11:33:44 em]: Appending item 8009! [INFO][Bot #1][05/26 11:33:44 em]: Appending item 7946! [INFO][Bot #1][05/26 11:33:44 em]: Filling up exclusion list! [INFO][Bot #1][05/26 11:33:44 em]: .. total of 0 missing exclusions added! [INFO][Bot #1][05/26 11:33:44 em]: 2 no fairy staff ting [INFO][Bot #1][05/26 11:33:44 em]: no fairy staff ting [INFO][Bot #1][05/26 11:33:45 em]: CALLING SETUP ONCE @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ [INFO][Bot #1][05/26 11:33:45 em]: Command (script) changed from (fighter) to (fighter) [INFO][Bot #1][05/26 11:33:45 em]: "ss_random_prayer_value" changed to "11" [INFO][Bot #1][05/26 11:33:45 em]: Special change from (0) to (100) [INFO][Bot #1][05/26 11:33:45 em]: A) Checking if we have the weapon/shield equipped... [INFO][Bot #1][05/26 11:33:45 em]: The primary weapon is: Enter weapon name, is barrows: (false), omit degradation: (Enter weapon name) [INFO][Bot #1][05/26 11:33:45 em]: ERRORO While spec/main gear! [WARN][Bot #1][05/26 11:33:45 em]: The current script is overriding the Death's office handler! [WARN][Bot #1][05/26 11:33:45 em]: OSBot is not responsible for any issues that occurred due to this. [INFO][Bot #1][05/26 11:33:45 em]: Loading emergency item definitions in case you're using bad proxies/vpn... [INFO][Bot #1][05/26 11:33:45 em]: Loaded 30 696 items. [INFO][Bot #1][05/26 11:33:45 em]: Command (ss_prebreak_seconds) changed from (20) to (20) [INFO][Bot #1][05/26 11:33:45 em]: Configuring break settings (if applicable)... [INFO][Bot #1][05/26 11:33:45 em]: Using normal breaks. [INFO][Bot #1][05/26 11:33:45 em]: Checking attack options to see if they're hidden (one-time process)... [INFO][Bot #1][05/26 11:33:45 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:45 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:45 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:45 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:45 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:45 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:46 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:46 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:46 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:46 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:46 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:46 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:47 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:47 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:47 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:47 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:47 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:47 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:48 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:48 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:48 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:48 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:48 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:48 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:49 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:49 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:49 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:49 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:49 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:49 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:49 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:49 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:49 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:50 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:50 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:50 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:50 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:50 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:50 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:51 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:51 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:51 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:51 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:51 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:51 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:52 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:52 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:52 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:52 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:52 em]: Fight tile is: [x=2896, y=9809, z=0] [INFO][Bot #1][05/26 11:33:52 em]: Loosened filter didn't find any, checking for unreachable now... [INFO][Bot #1][05/26 11:33:53 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0] [INFO][Bot #1][05/26 11:33:53 em]: Fight tile is: [x=2896, y=9809, z=0] Script doesnt walk with any of the travel options, worked fine for hours this just started happening out of nowhere. Plox help 1 Quote Link to comment Share on other sites More sharing options...