Cloudnine Posted July 28, 2013 Posted July 28, 2013 If the random solver kicks in while an item is selected, it won't know to deselect the item. When opening doors, clicking levers, etc. the random solver doesn't know if it should deselect an item, so it just hangs forever until you fix it manually. Please look into fixing this bug.Also, please make interact() automatically know if it should deselect an item. That would be a really cool feature. Or simply make a boolean for areItemsSelected(). Thanks. Greatly appreciated.
Led Zeppelin Posted July 28, 2013 Posted July 28, 2013 They had this working and still have a method for it but they haven't re implemented it since 1.7.17
Cloudnine Posted July 30, 2013 Author Posted July 30, 2013 They had this working and still have a method for it but they haven't re implemented it since 1.7.17 deselectItem() is really weird. Doesn't seem to work well, also seems bot like. Is there a boolean that states if an item is selected?
Led Zeppelin Posted July 30, 2013 Posted July 30, 2013 They had this working and still have a method for it but they haven't re implemented it since 1.7.17 deselectItem() is really weird. Doesn't seem to work well, also seems bot like. Is there a boolean that states if an item is selected? i am not savvy with java or the API so i couldn't say i would ask a scripter.
cbc197 Posted July 30, 2013 Posted July 30, 2013 Semi- related, I also think it would be great to add a Random-solver fail-safe. I.e if the bot has been attempting a random for more than 5 minutes, then it will stop the script, and log you out so you don't stand at unsolved randoms for hours.