DragonAlpha Posted April 12, 2016 Author Share Posted April 12, 2016 (edited) I'm pretty sure widget string checking isn't broken in mirror. Maybe you're checking the wrong widget? To be sure, test both clients and compare the results... but I'd be surprised. I did. I developed it in Stealth. Mirror was failing on this part (works perfectly in stealth) So I changed it to rely on different checks: Edited April 12, 2016 by DragonAlpha Quote Link to comment Share on other sites More sharing options...
Botre Posted April 12, 2016 Share Posted April 12, 2016 I did. I developed it in Stealth. Mirror was failing on this part (works perfectly in stealth) So I changed it to rely on different checks: Build a proper testing loop/script that isolates and prints every involved variable, there are multiple reasons why Mirror could be failing or appear to be failing (because of it's slowness). Quote Link to comment Share on other sites More sharing options...
DragonAlpha Posted April 12, 2016 Author Share Posted April 12, 2016 Build a proper testing loop/script that isolates and prints every involved variable, there are multiple reasons why Mirror could be failing or appear to be failing (because of it's slowness). I did. As mentioned earlier, any getMessage() and text checking of widgets always failed on MirrorMode. Quote Link to comment Share on other sites More sharing options...