April 12, 20169 yr Author I'm pretty sure widget string checking isn't broken in mirror. Maybe you're checking the wrong widget? To be sure, test both clients and compare the results... but I'd be surprised. I did. I developed it in Stealth. Mirror was failing on this part (works perfectly in stealth) So I changed it to rely on different checks: Edited April 12, 20169 yr by DragonAlpha
April 12, 20169 yr I did. I developed it in Stealth. Mirror was failing on this part (works perfectly in stealth) So I changed it to rely on different checks: Build a proper testing loop/script that isolates and prints every involved variable, there are multiple reasons why Mirror could be failing or appear to be failing (because of it's slowness).
April 12, 20169 yr Author Build a proper testing loop/script that isolates and prints every involved variable, there are multiple reasons why Mirror could be failing or appear to be failing (because of it's slowness). I did. As mentioned earlier, any getMessage() and text checking of widgets always failed on MirrorMode.
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