lisabe96 Posted December 31, 2015 Share Posted December 31, 2015 (edited) if (!Settings.location.getArea().contains(myPosition())) { //If not in woodcutting area log("Left area, heading back..."); targetPosition = Settings.location.getTreePosition(); //Get area centre position localWalker.walk(targetPosition, true); //Move to position break; } Sometimes when I'm walking, the player doesn't stop on the exact target location but nearby. When this happens the player doesn't want to move anymore. As you can see in the code sample, I'm catching this however the player doesn't start moving anymore on calling walk. Edited December 31, 2015 by lisabe96 Quote Link to comment Share on other sites More sharing options...
AresScripts Posted December 31, 2015 Share Posted December 31, 2015 if (!Settings.location.getArea().contains(myPosition())) { //If not in woodcutting area log("Left area, heading back..."); targetPosition = Settings.location.getTreePosition(); //Get area centre position localWalker.walk(targetPosition, true); //Move to position break;}Sometimes when I'm walking, the player doesn't stop on the exact target location but nearby.When this happens the player doesn't want to move anymore. As you can see in the code sample, I'm catching this however the player doesn't start moving anymore on calling walk. what client version are you using Quote Link to comment Share on other sites More sharing options...
lisabe96 Posted January 1, 2016 Author Share Posted January 1, 2016 what client version are you using 2.4.25 Quote Link to comment Share on other sites More sharing options...
FrostBug Posted January 1, 2016 Share Posted January 1, 2016 2.4.25 Use the new walking API in the latest client version 1 Quote Link to comment Share on other sites More sharing options...
AresScripts Posted January 1, 2016 Share Posted January 1, 2016 2.4.25 Right now the devs are re-doing most if not all of the walking in the API right now, so the transition is pretty rough. Its a difficult thing to debug so patience from the users is VERY appreciated. It should be back to business by Monday Quote Link to comment Share on other sites More sharing options...
lisabe96 Posted January 1, 2016 Author Share Posted January 1, 2016 (edited) I worked around it with some checks right now, doesn't hurt to have those anyways, even if the system would be working smooth Edited January 1, 2016 by lisabe96 Quote Link to comment Share on other sites More sharing options...