August 27, 201510 yr Noob question, here it goes I turn on mouse trail debug and it only shows the trail if the bot is stopped. Would that mean that the bot is only clicking and not moving the cursor? If yes, what's the correct way to implement mouse movements between clicks or antiban features? It already has some parts where mouse.move() is used, but I can't see a trail at all.
August 27, 201510 yr Noob question, here it goes I turn on mouse trail debug and it only shows the trail if the bot is stopped. Would that mean that the bot is only clicking and not moving the cursor? If yes, what's the correct way to implement mouse movements between clicks or antiban features? It already has some parts where mouse.move() is used, but I can't see a trail at all. naa the mouse moves properly. Just dunno if anyone ever reported they're checking player mouse and not bot mouse. if you have any kind of mouse paint in onPaint you'll see it
August 27, 201510 yr Author if you have any kind of mouse paint in onPaint you'll see it could you give a code example, I havent found it in the api
August 27, 201510 yr could you give a code example, I havent found it in the api Just, paint something at the point of the mouse. It's not a class I don't think.
August 29, 201510 yr Author enabling Mouse position in the Settings/Debugger menu also draws a trail, so problem solved
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