August 16, 201510 yr is that possible? i mean: in clan wars fight i have my main +5 bots and bots will attack same person as me
August 16, 201510 yr Absolutely. Is Clan Wars a dangerous minigame? I haven't played it myself. Do you lose items if you die?
August 16, 201510 yr Absolutely. Is Clan Wars a dangerous minigame? I haven't played it myself. Do you lose items if you die? No, it's safe. But @op, what's the point?
August 16, 201510 yr Author No, it's safe. But @op, what's the point? oh i just wrote cw for example but imo its very good idea to use it at wilderness if you can run 10+ accounts you can ko many ppl is possible to create this script?
August 16, 201510 yr Why? Just get a clan of pkers. Also a bot wouldnt be that fast to pk, or yes..(Scripters on osbot are so good that they could do anything)...?
August 16, 201510 yr Author Why? Just get a clan of pkers. Also a bot wouldnt be that fast to pk, or yes..(Scripters on osbot are so good that they could do anything)...? you can make some 70-80 cmb and go at 40+ wild lvl f2p and make 800k+/h i think that f2p pvp clans can use it
August 16, 201510 yr You can get some 70-80 cmb and get +500k per account in p2p :v i think ur idea has no sense but if some1 makes a script for it gl
August 17, 201510 yr i think it would be a good idea, just like have the bot mirror your mouse movements and key strokes? like a dual D bow rusher, have a bot Rush the same person as you
August 17, 201510 yr This may work (wrote in 10 minutes): import java.awt.Color; import java.awt.Graphics2D; import javax.swing.JOptionPane; import org.osbot.rs07.api.model.Character; import org.osbot.rs07.api.model.Player; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; @ScriptManifest(author = "LiveRare", info = "", logo = "", name = "Beast of Burden (attack)", version = 0) public class MasterSlaveAttack extends Script { private String status; private String mastersName; Player me = null; Character<?> myInteractor = null; Player master = null; Character<?> masterInteractor = null; @Override public void onStart() throws InterruptedException { mastersName = JOptionPane.showInputDialog("Who's your daddy?"); } @Override public int onLoop() throws InterruptedException { if (master != null && master.exists()) { assert(master.getName().equalsIgnoreCase(mastersName)); me = myPlayer(); myInteractor = me.getInteracting(); masterInteractor = master.getInteracting(); if (isMasterInteractingWithAnyone()) { if (isInteractingWithMastersTarget()) { status = "Waiting."; } else { status = "Attacking."; if (masterInteractor.interact("Attack")) { sleep(random(500, 1000)); } } } else if (isInteractingWithMaster()) { status = "Waiting (following)."; } else if (master != null && master.exists()) { status = "Following."; if (map.distance(master) >= 7) { status = "Walking to master."; if (getLocalWalker().walk(master)) { sleep(random(250, 500)); } } else { status = "Following master."; if (master.interact("Follow")) { sleep(random(500, 1000)); } } } } else if (mastersName != null && !mastersName.isEmpty()) { status = "Finding master..."; master = getPlayers().closest(mastersName); if (master != null) { log("Found masa!"); } else { log("Master went and fucked off"); stop(true); } } else { log("...Are you even trying?"); stop(false); } return random(250, 500); } @Override public void onPaint(Graphics2D g) { g.setColor(Color.BLACK); g.drawString(status, 26, 26); g.setColor(Color.YELLOW); g.drawString(status, 25, 25); } public boolean isMasterInteractingWithAnyone() { return masterInteractor != null && masterInteractor.exists() && !masterInteractor.equals(me); } public boolean isInteractingWithMastersTarget() { return myInteractor != null && myInteractor.exists() && masterInteractor != null && masterInteractor.exists() && myInteractor.equals(masterInteractor); } public boolean isInteractingWithMaster() { return myInteractor != null && myInteractor.exists() && master != null && master.exists() && myInteractor.equals(master); } } Run this script on the 'slaves'. The slave cannot overcome obstacles like the Clan Wars portal/Wilderness ditch, so do it yourself. If you're the master account -- DON'T INTERACT WITH SLAVES. Special attack's not supported. As master, attack players/NPCs. For other players, merely follow them and your minions will attack (this is literally that primitive). Give it a go and tell me if you get the desired outcome. I'll re-read it later tonight and I may stumble upon fuck-ups that I've missed. Download the compiled class file and place it in your OSBot/Scripts folder. You can ask someone do decompile and to check it; the file contains only code shown in this post. Edited August 17, 201510 yr by liverare
August 17, 201510 yr Author thank you! working but i see that script can find master only if master is attacking target and action attack -->follow --> attack.... not always working because slave following master before attack target so it looks like follow --> going to target --> follow if it will follow master when target is dead then will be awesome
August 17, 201510 yr thank you! working but i see that script can find master only if master is attacking target and action attack -->follow --> attack.... not always working because slave following master before attack target so it looks like follow --> going to target --> follow if it will follow master when target is dead then will be awesome I'm a little confused. Perhaps show me via TeamViewer? I edited my earlier post and I think I may have solved the problem. (The logic can get rather confusing...) Edited August 17, 201510 yr by liverare