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[HELP] Killcounter


qverkk1

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I need a bit of help, i'm trying to add a killcounter to my script with:

 

This is in onLoop:

if(npc.getAnimation() == 836){

killCount ++;

log("KC added");

} else {

log("Something is wrong");

}

 

In paint ive got:

 

​g.drawString("Kill Count: " + killCount, 320, 330);

 

Any ideas how to get this working? If i run this at it is my whole CPU goes to osbot, taking all processing power.

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