I need a bit of help, i'm trying to add a killcounter to my script with:
This is in onLoop:
if(npc.getAnimation() == 836){
killCount ++;
log("KC added");
} else {
log("Something is wrong");
}
In paint ive got:
g.drawString("Kill Count: " + killCount, 320, 330);
Any ideas how to get this working? If i run this at it is my whole CPU goes to osbot, taking all processing power.